reporust_rebootcancel

106,688 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Silenced TrackIR error when DLL was not found even though it exists in the registry
7 Years Ago
Melee weapon impact polish Mix tweaks Misc sound polish
7 Years Ago
skin approval + icons
7 Years Ago
protocol++
7 Years Ago
merge into main
7 Years Ago
server compile fix
7 Years Ago
merge from main
7 Years Ago
AK47 slightly higher horizontal recoil AK47 has slightly lower max aimcone DBS less recoil DBS less aimcone Eoka less aimcone handmade shell does 9 damage per pellet instead of 7 handmade shell spread increased slightly handmade shell pellet velocity decreased shotgun slugs half price buckshot damage falloff decreased (good up to 40m instead of 25) buckshot/handmade has a more even distribution in general but 20% of the pellets are weighted to the center automatic weapons + SAR have their aimcones weighted so a few more shots will land in the center rather than the edges fixed thompson having wrong screenshake effect added server.woundingenabled - if set to false players always die instead of wounding fixed bug where recoil was using spherical math instead of circular added basic player bot script for weapons testing
7 Years Ago
pre-desert
7 Years Ago
Some camera & env settings
7 Years Ago
Scene backup
7 Years Ago
Scene stuff
7 Years Ago
Clamp NPC walk animation speed (effect spamming fix)
7 Years Ago
merge from main
7 Years Ago
fixed tread material so it doesn't look like it came from Jennifer Lopez's wardrobe
7 Years Ago
merge from main
7 Years Ago
shotgun spread mods
7 Years Ago
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7 Years Ago
Added instancing support to deferred decals (still testing, disabled by default) Added decal.instancing, decal.limit and decal.capacity convars
7 Years Ago
Rocket factory silo
7 Years Ago
Rocket factory / vertex paint / tweaks and fixes
7 Years Ago
Added decal.clear console command
7 Years Ago
merge from main
7 Years Ago
Fixed hair issue with multiple cameras Fixed core shaders compile warning
7 Years Ago
Update core shader base; repacked core/generic Updated core/hair shader to latest
7 Years Ago
Rocket factory / lift shaft ladders / UV map fixes / ladder fixes / fixed gaps in geometry / material tweaks
7 Years Ago
Plugins
7 Years Ago
Optimized Anisotropic Filtering and Trilinear Filtering settings on workshop skins (perf) No longer globally force the minimum AF setting on all textures, only limit the maximum instead (perf)
7 Years Ago
Roof module, scene update
7 Years Ago
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7 Years Ago
Grand canyon valley wip. Fixed the mismatched grass colors & spec, just to soothe my delicate soul.
7 Years Ago
dropbox no longer tosses items submitted when full into the world (stay in input slot) use curve to weight aimcones
7 Years Ago
missing files
7 Years Ago
splatting
7 Years Ago
terrain
7 Years Ago
Rocket factory / split rooms into separate objects / scene update
7 Years Ago
Rocket factory / created LODs and colliders for collapsed walkways / cleaned up walkway meshes
7 Years Ago
Space center sign model LODs/Prefab/COLs Launch_site scene update
7 Years Ago
Launch_site scene update
7 Years Ago
Launchsite office side bespoke pavement meshes/LODs/COLs/Prefabs Modular pavement building kit prefabs (should be used to prototype then rebuilt in max, culls at 100)
7 Years Ago
Rocket factory lift room dressing
7 Years Ago
Adjusted maxrpcspersecond default value
7 Years Ago
Optimized BasePlayer.Find_Clientside / FindByID_Clientside / RegisterForVisibility / UnregisterFromVisibility / ClearVisibility
7 Years Ago
Added maxpeerspersecond client convar (counteracts P2P packet flooding)
7 Years Ago
Fixed foliage shader handling of batched meshes
7 Years Ago
Small tweaks to the small clutter rock scales
7 Years Ago
█▇▉▋▅▉▅++
7 Years Ago
wip
7 Years Ago
compile fix
7 Years Ago
dropbox emission fixed mailbox no longer auto submits items (must press button) dropbox no longer auto submits items dropbox stacks submitted items with like-kind shotgun pellets have an affinity to stay grouped to the center (tighter spread) shotguns have much faster damage falloff (30~m effective range)