115,266 Commits over 3,959 Days - 1.21cph!
Fixed IsMounted unsetting bug.
smoother altitude changes
baseplayer nre fix
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DM lootbox protection changes
Pines / fixed vertex colour issues / tweaked material wind settings
Removed red maple bare tree assets (unused)
Applied a number of rock prefab modifications to the rocks_dressing scene so Scene2Prefab doesn't revert them
Added "isMounted" column to aidebug_lookat.
Another pass over junkpile scientist hover prevention.
Reduced Junkpile AI spawn chance (was higher for testing and profiling)
AI dormant false by default (for now)
ch47 altitude management and steering overhaul
Scientists have a slightly wider range of motion when mounted.
Fix weird head orientation when Scientists are mounted in a flying vehicle that's at an angle.
Include more data in the checksum now that the mismatch should be fixed
Forestside topology next to deciduous forests also uses grass terrain texture instead of forest terrain texture
Fixed natural bridge being on the wrong layer
Fixed missing material from Hapis rivers and lakes
vehicleAimYaw param added to player animator
Replaced boat passenger pose with shooting 360 test anim
set sitting state speed to 0, check cycleOffset flag, param set to vehicleAimYaw
Added deciduous forests around lakes
Changed ground texture inside deciduous forests to grass
Tweaked sizes of the beech trees / moved certain tree species into different folders for more consistency
Fixed terrain anchors on prefab rock formations
Completely circumvent PositionLerp logic with lerp.enabled 0 (faster & better for testing)
Removed some rocks from satellite dish monument that were placed outside of the terrain blend map
Added windx manager global scale controls for testing; editor-only
Fixed derped foliage displacement
Exposed max accum wind force magnitudes to windx manager
Touched relevant shaders
Snow pines / removed green vertex color from trunks
Fixed hapis lake materials
Added "alt" topology to specify a second variant of a topology
Added deciduous forests to temperate biome
Updated grass material defaults