reporust_rebootcancel

115,276 Commits over 3,959 Days - 1.21cph!

7 Years Ago
Fixed server use distance regressions
7 Years Ago
Disabled player model pooling by default Network++
7 Years Ago
nothing important (merge into main)
7 Years Ago
fix for ch47sci killing actual players not just NPCs when leaving map (rare admin edge case)
7 Years Ago
offshore tweaks for better junkpile spawns
7 Years Ago
Enabled normal / tangent import on triangular wall conditional models (Windows missing shadow fix?)
7 Years Ago
merge into main 360 look in rowboats
7 Years Ago
merge from main
7 Years Ago
code cleanup
7 Years Ago
Merge from main
7 Years Ago
Log warning when NPC spawns without any loadout.
7 Years Ago
better 360 handling
7 Years Ago
updated kneeling aanim
7 Years Ago
reduced water junkpile spawn rate
7 Years Ago
clamp fixes
7 Years Ago
360 vehicle look code
7 Years Ago
Updated Hapis spawns Water junkpiles now spawn on Hapis
7 Years Ago
merge from main
7 Years Ago
Added kneeling version of 360 anim to player controller Added deadzones to anim
7 Years Ago
prefabs and asset setup for facial hair 04
7 Years Ago
Refinery lootpanel update Phrases
7 Years Ago
IOR prevention on loadout in NPCPlayer.
7 Years Ago
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7 Years Ago
Beech and oak color tweaks / material tweaks
7 Years Ago
▊▅▊▇▆▇ ██▌▋▌ ▅▋▆▋▇█ ▋▄█▉█▉▉ ▄▇█ ▅▆▉▅ ▄▄ ▅▌▇▋█ ▌▍ █▌▅▇▋▊▄▆ ▉▅ ▄ ▊▆▄▇▆ ▊▄▆▍▍▇▆.
7 Years Ago
▅█▇▉▊ ▅▍▍▍▄▊ ▍█▋█▍▌ ▇▄▌▊▊▊ ▍▅▍▆▋▉▇ ▉▇█▅▆▇▉ ▅▍ █▆▅▋█▆▉▇▆▊▆ (▅▅▄▆ ▉█▋█▇ ▋▍▅█▉▉▇ █▇ ▉▄█▋▇▉).
7 Years Ago
Hapis junkyard fix
7 Years Ago
▆▄ ▋▍▊▍▌▍▆▌▄█ ▌▋▌ ▆▊▊▅▊ ▍▅▄▊ ▇▆ ▍▄ ▄▍▆▌▆▅ ▍█▆ ▉▇▊ (▋▋▌▊ ▇▇▄▆▌ ▉▇▄█▊▍▄)
7 Years Ago
Fixed the tree minigame on beech trees
7 Years Ago
▆▊▅▇▉▊▋▍█▉_▉▄▆▌▆█▉▌▅▇ ▆ / ▊ ▇▇▉▉▋▆
7 Years Ago
generic glass texture tweak
7 Years Ago
Compile fix
7 Years Ago
▍▆█▆▉▉▋▉▉▌_▅▄█▉▉▅▇██▌ █ ▌▌██▇
7 Years Ago
▉▋▍▇▌ ▍▄▄▅▋▌ ▍▌▅▄▆█▉▉ ▌▄▅▋▆▍▉▋▍▉ ▌▅▄▊▉▉▅██▄▋▄ (▅▄█▋ █▉ ▉▇▊▆▆▅▍▅█▄ ▋█▇▅▄▉) ! ▇▉▌▇▆ ▉▌▋▄█▌ ▋▍▄▆█▉▄▆ ▉▌▊▍▍▋█▄ ▅▋▍▋▉▄▊▋▌▍▄▆ (▍▉▌▆▋▆ ▅▆█▋▆▌▆▍ ▉▊▊▊▌▉▋▉ ▋▍ ▄▊▇▋▆▇) ! ▇▉█▋▆ ▄▄█▅ ▊▉▆▊ █▉▅█ ▉█▄▄▆▄▉█▇ ▌ ▌▆▄▍█▍▄▇▊█ ▉▊█▉▆█▅▍▉▍
7 Years Ago
Caves - Cave spike pit only does damage when moving. Player does not take damage on entry anymore.
7 Years Ago
merge from main
7 Years Ago
Hapis error test
7 Years Ago
took some shine out of dark variant materials and removed backup materials from main
7 Years Ago
▇▉▄▅▊ ▆▌▉▋▉█-▅▋▌▅ ▇▌▉▌▌▋ ▆▍▋ ▆▌▍▍▅▇▍ (█▌▍▄▋▆=▆▆ ▄▄▋█ ▍▊▌▍▋▊ ▇▋ ▄ ▉▉▋▄▊▆ ▍▌ ▇▌ ██▉▍▆▌ ▌▇▄▊▇▌ ▋▄▌▄▅ ▇▍▅▇▋▊▌▍▇▅ ▍▄▄▇█▋▆▇ ▄▇▊▊) ! ▄▍▆▆▅ ▋▋▋▊▆▊ ▄▉▌▅ ▉▊▌▊▄▍▊▌▆▄ ▆▌▄▉▊▌▊▉▋▍ ▆▄▉█▄▅▉█▋█▍▋ ▊▉ ▋▊▅▋ ▉▋ ▇▄▍▅ ▌▍ ▊▅▄█▍▉▌▍▌█_▅▇▉▌▇▅▅▌▅█ ▅▉ >= ▌
7 Years Ago
▍▌▋▇▅▅▆ ▄▍▌ ▅▌ ██▌▍▆▆ ▍▆▍▉▅▅▇▉▋
7 Years Ago
dynamic grass and grass terrain splat brightness alignment
7 Years Ago
Temperate and Arid day LUTs less saturated Camera Eye Adaptation effect is weaker
7 Years Ago
rebuilt sound lengths protocol++
7 Years Ago
merge from main
7 Years Ago
compile fix
7 Years Ago
compile fix
7 Years Ago
water junkpiles LOS checks now include vehicle_movement missing icons
7 Years Ago
merge from main/mix-finalization
7 Years Ago
server compile fix
7 Years Ago
merge from main