reporust_rebootcancel

106,507 Commits over 3,836 Days - 1.16cph!

8 Years Ago
8 Years Ago
Bag crafting
8 Years Ago
8 Years Ago
Rebuilt plugins
8 Years Ago
Warning fix
8 Years Ago
Bag test
8 Years Ago
8 Years Ago
water bottle viewmodel updates, adding Toms bottle mesh & textures
8 Years Ago
Multiple select breakdown Fixed scrolling back to the top when inventory items updated
8 Years Ago
Shortened prefab name in print_prefabs
8 Years Ago
Enabled all player pooling functionality by default on 64bit systems (finally)
8 Years Ago
merge from main
8 Years Ago
Wood sitem
8 Years Ago
Breakdown fixes
8 Years Ago
Fix tweak
8 Years Ago
Fixed ProjectileWeaponMod not setting limitNetworking after server load
8 Years Ago
Made PropRenderer IClientComponent (client needs it)
8 Years Ago
water bottle 1st pass viewmodel anims, prefab & controller
8 Years Ago
Properly cull PropRenderer at runtime (memory usage, performance) Fixed IEditorComponent not being culled at all in client builds
8 Years Ago
Can convert unwanted steam inventory clothes into cloth (for no reason right now)
8 Years Ago
Updated plastic panels
8 Years Ago
Reverted accidentally included Rust.Data.csproj change
8 Years Ago
Merge from networking_fuckery_2 Network++
8 Years Ago
Merge from main
8 Years Ago
Fixed decor NRE with pool mode 2
8 Years Ago
Updated steamworks
8 Years Ago
Plastic panels
8 Years Ago
Harbor crane update
8 Years Ago
Added some missing Profiler.EndSample in PlayerModel
8 Years Ago
Disabled graphics jobs
8 Years Ago
Enabled graphics jobs (testing)
8 Years Ago
Added more item types
8 Years Ago
Gib fixes
8 Years Ago
Throw error during DoPrepare if gibbable isn't readable
8 Years Ago
Thompson diffuse fix
8 Years Ago
Removed unneeded prefabs
8 Years Ago
Only occlude looping sounds via gain (quick temp fix for surround sound DSP issue)
8 Years Ago
Icon position fix
8 Years Ago
Simplified workshop icon outline effect
8 Years Ago
Re-enabled pre-processing for server builds
8 Years Ago
Disabled dynamic batching
8 Years Ago
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8 Years Ago
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8 Years Ago
Disabled graphics jobs again; causing crashes and breaking deferred lighting...
8 Years Ago
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8 Years Ago
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8 Years Ago
8 Years Ago
More skin types
8 Years Ago
Steamworks update
8 Years Ago
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