128,713 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                [D11] + structures\Storm Drain LOD Group adjusted
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] Inventory title headers update when inventory slots are changed (items moved, dropped, etc).
                
                
                
                
             
         
        
            
            
            
                
                [D11] +Structures\Tunnels LOD Group adjusted, one LOD Group Conversion
                
                
                
                
             
         
        
        
            
            
            
                
                ▆▉▇▍ ▇▅▌▋▍▍▍▋ (▇▅▌ ▇▉▊▉▇▍▍ ▉▅█, █▆▉▉ ▆▋▋▇▆ ▊▊▄▇▍▊ ▉█▊▌▌▅▆▋)
                
                
                
                
             
         
        
        
            
            
            
                
                resource LOD's, added up to LOD3 and added vertex colours onto the third LOD
                
                
                
                
             
         
        
            
            
            
                
                Bits of cleanup, workshop setup
                
                
                
                
             
         
        
            
            
            
                
                [D11] [UI] OSK is now cancelled when controller is disconnected so that the popup is clearly visible alerting the player of the disconnection.
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Remainder of structures/timber_mine LOD's adjusted.
                
                
                
                
             
         
        
        
        
            
            
            
                
                + Added in the prefab replacement script
                
                
                
                
             
         
        
            
            
            
                
                merged from main to get recent team fix changes, fixed merge issues
                
                
                
                
             
         
        
        
            
            
            
                
                [D11] Final parts of Tunnel folder LOD's
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Smoother deploys on local player
                
                
                
                
             
         
        
            
            
            
                
                Another guitar flag fix, has visual issues during deploy
                
                
                
                
             
         
        
            
            
            
                
                Fixed some deploy animation issues on guitars
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Updated placement bounding boxes for deployable instruments (fixes them clipping through structures)
                
                
                
                
             
         
        
            
            
            
                
                Mark gibs meshes as read/write
                
                
                
                
             
         
        
            
            
            
                
                Vehicle lift and vehicle editing work
                
                
                
                
             
         
        
            
            
            
                
                Potential fix for flute sfx not ending
                
                
                
                
             
         
        
        
            
            
            
                
                Run animation null checks
                
                
                
                
             
         
        
            
            
            
                
                Imported properties from main for materials using rust/std and std shaders
                
                
                
                
             
         
        
        
            
            
            
                
                Fix third person held camera not raycasting
                
                
                
                
             
         
        
            
            
            
                
                Added dummy standard override shaders
                
                
                
                
             
         
        
        
        
            
            
            
                
                Subtractive merge on PlayerLoot distance change. I don't need it anymore, so reverting to the previous code.
                
                
                
                
             
         
        
            
            
            
                
                Vehicle lift interaction work
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from Main -> Vehicles
                
                
                
                
             
         
        
            
            
            
                
                ▆▅▍▍▇█▄ ▊▋ ▉▍▄█▆█▅ ▌▊ █▅▇▊█▉▇ █▅▉▍. █▆▊█▆▍ ▌▇▋▋▋▆▋ ▉▄▋▅▄▅▅ ▅▌█▉▍▆▉▋█▊▍ ▆█ ▊▇▆ ▇▉▆▇▊▌, ▅▌▊▌▊▄ ▇▋▅▇ ▄▇▌ ▉▋▅▉▍▇▄. ▌▄▋█ ▌▄▆▌█ ▊▋▋ ▉▆▋▊▌ ▅▊▉ █▋█▉▆▄ ▌▋ █▅▄▇▍▉ ▍ ▄▄▅ ▄▉▌▉▇▉▊ ▇▌▉▌ ▅▇▇▆▌'▊ ▅▊ ▆▆▋▆█▇▇ ▊▇▋▍▆▊▉.
                
                
                
                
             
         
        
        
            
            
            
                
                New sidebar on MenuUI.prefab
                
                
                
                
             
         
        
            
            
            
                
                Merge from /main/accountalerts
                
                
                
                
             
         
        
            
            
            
                
                Moved diffusion profile script to packages/ASE
Renamed ASE package folder to match other packages
                
                
                
                
             
         
        
            
            
            
                
                Show read messages half alpha
                
                
                
                
             
         
        
            
            
            
                
                position change on jerrycan guitar prefab
                
                
                
                
             
         
        
            
            
            
                
                [D11] Added vertex shaded LODs to assets from Structures\Train_crane and Prefabs\Clothes