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126,618 Commits over 4,109 Days - 1.28cph!

9 Years Ago
Fixed projectile ricochet verification issues Network++
9 Years Ago
Made skin icon loading a bit more elegant Don't show skins you don't own in skin options
9 Years Ago
Fixed warnings
9 Years Ago
Population is null bullshit is a warning
9 Years Ago
Merged editor QOL from 17874
9 Years Ago
reversed bandage entity changes
9 Years Ago
fixed endless bandage bug
9 Years Ago
Harbor_2 progress
9 Years Ago
GameSetup LoadMenu - skip loading menu screen (but load other needed UI) Skip steam auth in editor Don't show previous life/respawn screen on first spawn in editor
9 Years Ago
Added ServerPosition, ClientPosition properties (access transform.localPosition instead of transform.position) EntityTransformNetworking is obsolete Added Facepunch.Tick boilerplate Entity type headers in inspector PrefabId shown in inspector PrefabId set in OnValidate - so it can never be unset Run Preprocess on map entities (editor)
9 Years Ago
Projectiles send periodic position updates when gravity significantly changes their velocity Network++
9 Years Ago
Added dynamic occlusion culling system to third party Updated renderer native plugin to latest
9 Years Ago
Fixed splat painting (RUST-1482)
9 Years Ago
Updated native libraries (updated MTU size, RUST-749)
9 Years Ago
Harbor_1 backup dock grounds harbor_1 definitive meshes added
9 Years Ago
Prepping dockwall overhangs Harbor_1 dressing polish Loading bay LODs Some cover tarp meshes for containers Updated some old prefabs to current models Cover props moved folder and now fully static
9 Years Ago
Scene2Prefab
9 Years Ago
Cave layer fixes
9 Years Ago
Fixed BaseResource network caching that broke partially harvested mined ore node models (RUST-1479)
9 Years Ago
harbor_1 backup
9 Years Ago
rope prop models/Prefabs
9 Years Ago
Resources, bleach bottle, duct tape, fuel jar, metal blade, metal pipe, road signs, rope, spring. Textures, materials, prefabs, collision and lods
9 Years Ago
Fixed RUST-1480
9 Years Ago
AH LOS tweaks
9 Years Ago
Server compile fix
9 Years Ago
fixed large planter deploy bugs and sizes
9 Years Ago
Fixed another u55 scripting error from merge
9 Years Ago
Cleaned CLIENT define from native interop api
9 Years Ago
Fixed profiler-related script error
9 Years Ago
protocol++
9 Years Ago
fixed invisible guide for planter
9 Years Ago
planters first pass
9 Years Ago
missing files
9 Years Ago
re-enabled xmas content (daily event) coal can be recycled
9 Years Ago
Properly retired BoneRetarget (fixes RUST-1473)
9 Years Ago
Update from Rust.Ai
9 Years Ago
Using Unity assertions
9 Years Ago
Harbor_1 back up
9 Years Ago
Wooden crates models/LODs/COLs/Prefabs and textures
9 Years Ago
AH LOS tweaks
9 Years Ago
Error fixes
9 Years Ago
Basics, fixes
9 Years Ago
Rust.Ai boilerplate
9 Years Ago
Merged from main
9 Years Ago
Cherry picked 17836; dynamic batching toggle
9 Years Ago
Re-enabled dynamic batching
9 Years Ago
Cherry picked deferred mesh decal optimizations
9 Years Ago
Optimized deferred mesh decal visibility culling; now 5-6x faster + more profile samples
9 Years Ago
Fixed buffer readback native interop lost in merge
9 Years Ago
Cherry picked 17800 to 17802, 17823 and 17828 to 17831