201,593 Commits over 4,171 Days - 2.01cph!

8 Years Ago
store logs
8 Years Ago
tags atmos 34
8 Years Ago
Added new gunpowder worldmodel
8 Years Ago
AI : DecisionMaker decisions array is static, added logging for decision & entity counts, renamed some members in UDM
8 Years Ago
Zone spawn flags allow for toggle of biome populations as well as pre-placed static spawners
8 Years Ago
latest art
8 Years Ago
rocks in stack are limited to 100
8 Years Ago
Effect.Assign shouldn't clear ActionChain event listeners
8 Years Ago
Batching optimizations and fixes
8 Years Ago
Effect statManipulators clear in reset
8 Years Ago
Misc
8 Years Ago
vending machines can enable broadcasting and show up on maps protocol++
8 Years Ago
updated vm shop map icon colors fixed ceiling light moving the wrong way when shot
8 Years Ago
Bearskin rug deployable
8 Years Ago
fixed server compile issues
8 Years Ago
Better load balancing for batching tasks that cannot be threaded
8 Years Ago
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8 Years Ago
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8 Years Ago
Heavy plate armour assets
8 Years Ago
Cursor offset support
8 Years Ago
FOR FUCK SAKE editor color table
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8 Years Ago
Automated Windows Build #580
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8 Years Ago
Automated Windows Build #581
8 Years Ago
Added cheap and generic high freq detail to terrain potato quality mode Tweaked intermediate terrain quality modes
8 Years Ago
keypad animation on VM
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8 Years Ago
Automated Linux Build #585
8 Years Ago
fix for VM broadcasting
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8 Years Ago
Automated Linux DS Build #586
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8 Years Ago
Automated Linux DS Build #587
8 Years Ago
Test change!
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8 Years Ago
Automated Linux Build #590
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8 Years Ago
Automated OSX Build #590
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8 Years Ago
Automated Windows Build #590
8 Years Ago
Reverting to old non-multithreaded batching for the patch (too risky)
8 Years Ago
copybins_steam.bat, testing steam deployment
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8 Years Ago
Automated Linux Build #591
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8 Years Ago
Automated Linux DS Build #591
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8 Years Ago
Automated OSX Build #591
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8 Years Ago
Automated Windows Build #591
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8 Years Ago
Automated Windows Build #592
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8 Years Ago
Automated Windows Build #593
8 Years Ago
Undo test changes, merge in whatever pre-release has that main doesn't
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8 Years Ago
Automated Linux Build #594
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8 Years Ago
Automated OSX Build #594
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8 Years Ago
Automated Linux DS Build #594
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8 Years Ago
Automated Windows Build #594
8 Years Ago
Pathing updates, mainly door related
8 Years Ago
guest code on codelock heavy plate armor slows player movement
8 Years Ago
Fixed anisotropic performance regression affecting terrain perf on launch
8 Years Ago
AIManager.OnAgentBehaviourCompleted rename UnitAttachments slot blocking WIP