241,024 Commits over 3,867 Days - 2.60cph!

9 Years Ago
Lazy tweak per viewmodel No/Less lazy on ironsights
9 Years Ago
Super distant gunshots for each gun
9 Years Ago
More reverb + mids on c4 explosion
9 Years Ago
Wrongly assumed that code copied and pasted from stackoverflow worked
9 Years Ago
Projectile simulation uses exact time and movement stepping (finally makes ricochet work as it should)
9 Years Ago
Compressed PVT cache using async native requests
9 Years Ago
Fixed potential NRE in SkinnedMeshCollider.GetDensity
9 Years Ago
server description fix
9 Years Ago
disabled viewmodel sway
9 Years Ago
Stop projectile if no penetration resistance can be retrieved from the entity that was hit
9 Years Ago
lazy aim - dynamic crosshair position, smoother, deadzone
9 Years Ago
Added GroupBehaviour : BehaviourPlan Added HuntingGroup : BehaviourGroup Added GroupBehaviourSettingsWrapper Added various empty/skeleton data for hunting group
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
First stage native api call stability; switched to safer async native GPU api calls; now called by render thread via plugin event Testing stability for terrain base pyramid compression and atlas mip level fix PVT compression disabled temporarily Updated RustNative
9 Years Ago
Missing files.
9 Years Ago
Rock lod fix.
9 Years Ago
Lion-El, Mavis & TENN south turn runs
9 Years Ago
Network++
9 Years Ago
Merge from hitdetection2
9 Years Ago
Pre-forest scene backup. Few rock mats.
9 Years Ago
Fixed hit normal orientation reject
9 Years Ago
Merge from main
bot
9 Years Ago
Linux Build
bot
9 Years Ago
Windows Build
bot
9 Years Ago
OSX Build
9 Years Ago
Switched to safer async native GPU api calls; now called by render thread via plugin event Commented assert in RakPeer due to debug-mode compilation issues
9 Years Ago
framerate independance
9 Years Ago
Merge from main
9 Years Ago
Lazy aim
9 Years Ago
- Level changes to Area1_WIP1 ready to be broken into sections
9 Years Ago
Fixed anim compression issue New transition for end of point
9 Years Ago
9 Years Ago
Server description fix test
9 Years Ago
added new lighting to test court, added bamboo and mountains, re animated koinobori kites, tweaked foliage shader and materials tweaked normals on cloud city court play surface
9 Years Ago
added bamboo, re animated koinobori
9 Years Ago
NRE fixes
9 Years Ago
data tweaks
9 Years Ago
Scale damage by the remaining projectile integrity
9 Years Ago
Entity component init check
9 Years Ago
Stairs greybox set changes Industrial buildings greybox set Water tower, cooling tower, pigeon nest, etc.
9 Years Ago
""
9 Years Ago
Editor tweaks
9 Years Ago
Broke all the things
9 Years Ago
Some sanity checks for hits caused by projectile penetration
9 Years Ago
Behaviour constructor tweaks
9 Years Ago
semantics
9 Years Ago
Fixed everything.