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17,198 Commits over 1,308 Days - 0.55cph!

54 Days Ago
Cleanup Update Facepunch.ActionGraphs Allow [InitializedBy( null )]
54 Days Ago
Fixed AG undo/redo regression IResourceEditor.Changed event Fix save button not enabling for custom editors
54 Days Ago
Prop Static use material picker for override https://files.facepunch.com/louie/1b0611b1/sbox-dev_0JwGrYS8BS.png
54 Days Ago
Component definition event dispatching https://files.facepunch.com/ziks/2024-03-06/sbox-dev_5PrSEab4Ra.mp4
54 Days Ago
Finally fixes Facepunch/sbox-issues#4716 - reloading Map Instance when recompiled in Hammer
55 Days Ago
Fixed dragging prefabs into scene view sbox-issues/issues/5079
55 Days Ago
Add support for expression bodied methods for CodeGen. Fixes Facepunch/sbox-issues#5025 Add test for expression bodied CodeGen method
55 Days Ago
Component editor Event definitions https://files.facepunch.com/ziks/2024-03-05/sbox-dev_tLbFO7lAnn.png
55 Days Ago
Initial Improve API, add targets (left/right motor, left/right trigger)
55 Days Ago
Fix truncated context menu for some plugs
55 Days Ago
Slightly increase FOV on Viewmodel preview
55 Days Ago
Can drop into hierarchy (resolves Facepunch/sbox-issues#4453)
55 Days Ago
F1 console: copy exception stack to clipboard when clicking entry (resolves Facepunch/sbox-issues#5038)
55 Days Ago
Failing list block copy test Fixed possible "Destination is too short" on list hotload
55 Days Ago
Add scroll area to EnumControlWidget
55 Days Ago
Update IntegerControlWidget label color GameManager -> Game
55 Days Ago
Component editor
55 Days Ago
Can create variables from outputs again https://files.facepunch.com/ziks/2024-03-05/sbox-dev_KoPIunZlbZ.mp4
55 Days Ago
Tweaks
55 Days Ago
Fixed dragged output listing irrelevant nodes
55 Days Ago
Expose intersection-related structs to ActionGraph Facepunch/sbox-issues#5063 * PhysicsIntersection * PhysicsIntersectionEnd * PhysicsContact * PhysicsContact.Target
55 Days Ago
Update tags when parent changes sbox-issues/issues/4931
56 Days Ago
Tag editor popup improvements * Fixed being tall and oddly spaced out * Placeholder text in create tag entry * Creating a tag rebuilds the list of available tags Editing tags in inspector marks scene unsaved
56 Days Ago
SceneMapLoader: don't cast dynamic shadows for map lights marked as baked shadows only
56 Days Ago
Add VK_EXT_full_screen_exclusive support for enabling but also explicitly disabling exclusive fullscreen (this should stop nvidia forcing exclusive fullscreen on borderless windows)
56 Days Ago
Adjustment to muscle skin and zombie skin + new balding hair
56 Days Ago
Model AssetPreview: for viewmodels show bone merged arms and use viewmodel camera
56 Days Ago
Add Mesh.TriangulatePolygon to triangulate a polygon without needing a massive library
56 Days Ago
When joing via new instance, Project.Current is null - this can break <style> because it can't get relative path of current file. Fix that by just using absolute path in that case. Remove unnecessary assert
56 Days Ago
Mascot LODs
56 Days Ago
Return hit if maxlength < 0 (!) Test reflection per input
57 Days Ago
These url checks should no longer be needed
58 Days Ago
Populate some missing TypeSerializedField virtuals (fixes Facepunch/sbox-issues#5042)
58 Days Ago
Support serializing field containers
58 Days Ago
Fix Facepunch/sbox-issues#5048, Facepunch/sbox-issues#5044
58 Days Ago
Scope to the active scene when running commands
58 Days Ago
Move primitive builders to Editor.MeshEditor
58 Days Ago
SteamAudio traces happen in c#, tweak reflection settings, tweak transmission settings
58 Days Ago
Citizen - Mascot Skin New Mascot Skin with colour variations
59 Days Ago
Disable audio reflective until I can fix it (snd_steamaudio_num_bounces 16 to enable)
59 Days Ago
Mixing thread locks the c++ sound mutex when mixing
59 Days Ago
Tweak audio sample function so we can find out why it's crashing
59 Days Ago
Fix sound system going silent after playing local sound in the middle of your ears
59 Days Ago
Disable error reporting in test mode Fix NRE in SoundPointComponent when SoundEvent is null
59 Days Ago
Fix mixing thread crash
59 Days Ago
Fix ShaderGraph input editor width regression https://files.facepunch.com/ziks/2024-03-01/sbox-dev_zPHxuj7Wy8.png
59 Days Ago
Fixed GraphView.SelectionBox
59 Days Ago
Component editor
59 Days Ago
TypeLibrary.GetType( name, baseType ) To compliment GetType<T>( name ) Component.JsonRead: don't ignore component_type Fixes some of the bugs that #1449 will fully solve
59 Days Ago
Performance now shows the max, instead of the average Tweak steamaudio reflection settings to tide people over until I move it to a background thread