225,969 Commits over 3,714 Days - 2.54cph!

10 Years Ago
Fixed rendering.
10 Years Ago
Fixed rendering.
10 Years Ago
Fixed NullReferenceException in ControlsBase.
10 Years Ago
Fixed NullReferenceException in ControlsBase.
10 Years Ago
Audio and some parts of the graphics system seem to be working now.
10 Years Ago
Audio and some parts of the graphics system seem to be working now.
10 Years Ago
Everything compiles again, time to test.
10 Years Ago
Everything compiles again, time to test.
10 Years Ago
Audio and Controls providers implemented, just Graphics to go.
10 Years Ago
Audio and Controls providers implemented, just Graphics to go.
10 Years Ago
Cleaned up PlayerControl camera stuff a bit, kinda broke the smoothing though...
10 Years Ago
Crash report fixes
10 Years Ago
Finished abstracting away everything Unity related from GameAPI.BudgetBoy.
10 Years Ago
Finished abstracting away everything Unity related from GameAPI.BudgetBoy.
10 Years Ago
Prefab and scene updates for consistency
10 Years Ago
Updated Main Camera Prefab a little
10 Years Ago
Added basic screen edge scrolling with smoothing.
10 Years Ago
holster / attack / idle animations for the salvaged axe
10 Years Ago
Attempt to detect and report crashes in previous runs
10 Years Ago
First pass bota bag vm anim
10 Years Ago
Adding in stuff to preview and hopefully validate new road sections without altering the current HEM.
10 Years Ago
Removed AI obstacle prefab preprocessor
10 Years Ago
Updated WM template
10 Years Ago
Apparently I missed some things
10 Years Ago
Updated island 2 assets. Added Tom's Terrain Tools.
10 Years Ago
Graphics, audio and controls abstracted. GameAPI now compiles.
10 Years Ago
Graphics, audio and controls abstracted. GameAPI now compiles.
10 Years Ago
Finished abstracting audio.
10 Years Ago
Finished abstracting audio.
10 Years Ago
Started massive refactor to move all Unity stuff to GameAPI.Unity
10 Years Ago
Started massive refactor to move all Unity stuff to GameAPI.Unity
10 Years Ago
Made fog update every frame
10 Years Ago
Added GameAPI.Unity project.
10 Years Ago
Added GameAPI.Unity project.
10 Years Ago
Some minor changes to AI.
10 Years Ago
More work on AI, almost ready to do some runtime testing now.
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/GameAPI.BudgetBoy.csproj GameAPI/GameAPI.csproj
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/GameAPI.BudgetBoy.csproj GameAPI/GameAPI.csproj
10 Years Ago
Updated sky prefab and procedural scene
10 Years Ago
Time of Day update to 2.2.0
10 Years Ago
Fixed sky prefab sun brightness being 2000 (wut)
10 Years Ago
Scissor rectangles now work.
10 Years Ago
Scissor rectangles now work.
10 Years Ago
Added option to compile debug 64bit windows client
10 Years Ago
Implemented setting / clearing scissor rects (they don't do anything yet).
10 Years Ago
Implemented setting / clearing scissor rects (they don't do anything yet).
10 Years Ago
Renamed Bounds to RectF and added a RectI struct.
10 Years Ago
Renamed Bounds to RectF and added a RectI struct.
10 Years Ago
Fixed grass patch position being off by up to half a world unit (was invisible since the gap was filled by dithering anyhow)
10 Years Ago
Renamed Graphics.WidthPixels / Graphics.HeightPixels to just Graphics.Width / Graphics.Height.