userandererandrecancel

10,850 Commits over 2,801 Days - 0.16cph!

4 Hours Ago
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Today
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Yesterday
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Yesterday
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2 Days Ago
▌▄█▉▇▅▉▊ ▉▍▄ ▄█▇▊▅▊ ▊▇▅█▄▋ ▉▋▉▅▌▉▋▇▇▌ ▅▊▍▄ ▆▌▋▉▋▋▄█ (▅█▌▆▆▆ / ▌▌▄▆▌▇ ▍▌▋▍▋▄) ▌▉▋_▆▆▊▊▄▇▋▊▉▊ ▆ ▊▅▉ ▅▆▉▇▉▉█ ▋▍▌ ▊▅▇▄▌▋▊▍ █▋▍▅▆▉▆▌▄▅ ▉▉▉ ▊▌▆_▊▊▅▋▇▄▆▉▇▌ ▍ ▍▄▊▌▌▍▇ ▆█▊ ▍▄▄▅▊█ ▆▆▇▆▄▇▄█▅▉ (▍▊██▇ ▋▇▊▆▌▇ ▇▊▉▆██▊▊▉▅ ▊▊▉▍▇▄▉ ▍▉ ▍▆ ▊▆▄▋ ▋▍▆▆▋, ▇▌ ▋▅▍▉ ▋▄ ▉▍█▌ ▉▇ ▆▍▌▉▄▋▌ ▋▊ ▍▅▊ ▇▉█▊ ██ █▌▌▌ ▌█▍ ▋▇█▇▊█▇▄ ▍▌▋▌▇▅▉▌▊▅)
3 Days Ago
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3 Days Ago
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3 Days Ago
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3 Days Ago
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7 Days Ago
Add net46 target framework back for Unity support
7 Days Ago
Redist for 1.52 Headers for 1.52 Generator changes to support 1.52 Generated 1.52 Generator comments out SteamInputActionEvent_t.AnalogAction_t types since the type declaration is missing from steam_api.json Connection lanes implementation All SendMessage overloads have optional laneIndex Redist update for test cases Add missing fake IP API to steam_api.json Generated fake IP API Add fake IP support to SteamNetworkingSockets Add fake IP test cases Headers for 1.53 Redist for 1.53 Generated 1.53 Add NetAddress.IsFakeIPv4 RequestFakeIP / GetFakeIP comment fixes Do test case fake IP initialization before login Update test case steamclient.dll et al Merge pull request #612 from Facepunch/steamworks152 Steamworks 1.53 with multi lane and fake IP support
8 Days Ago
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8 Days Ago
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8 Days Ago
Update test case steamclient.dll et al
8 Days Ago
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8 Days Ago
Steamworks / Steamclient DLL updates
8 Days Ago
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8 Days Ago
Headers for 1.53 Redist for 1.53 Generated 1.53 Add NetAddress.IsFakeIPv4 RequestFakeIP / GetFakeIP comment fixes Do test case fake IP initialization before login
9 Days Ago
Redist update for test cases Add missing fake IP API to steam_api.json Generated fake IP API Add fake IP support to SteamNetworkingSockets Add fake IP test cases
10 Days Ago
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10 Days Ago
Connection lanes implementation All SendMessage overloads have optional laneIndex
10 Days Ago
Generator comments out SteamInputActionEvent_t.AnalogAction_t types since the type declaration is missing from steam_api.json
10 Days Ago
Redist for 1.52 Headers for 1.52 Generator changes to support 1.52 Generated 1.52
13 Days Ago
Reapplying all the vehicles merges (so they can be tested in local builds)
13 Days Ago
Reverting all the vehicle merges (let's test this on a branch first)
13 Days Ago
Fixed prefab preprocessing never running on entities that spawn as child entities / nested prefabs (this will need testing for vehicles after loading a save and for map entities after wiping a server)
13 Days Ago
Handle bones that don't exist on the server in BoneDictionary transform lookup
14 Days Ago
Added model component to MLRS
14 Days Ago
Timed explosive / thrown weapon bone attachment not prefers the bone that belongs to the collider that was hit (rather than using the closest one in world space)
17 Days Ago
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23 Days Ago
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24 Days Ago
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24 Days Ago
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27 Days Ago
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28 Days Ago
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28 Days Ago
▆▇▌▊▋▍▌ ▇▅▍▆▆▅▌▊▉▍█▆▅_▅▄█▍▉.▊▍▅ ▅▆ ▌▍▌▋ ▇▌ ▅▇▇▅▄▄▄█▄█ ▋▌█▍ █▇▅▌▍▅ ▍▍▄▄▄▊ ▅▍▅▇ █▇█▋█▉ ▄▄▄▄▄. ▍▍▄ ▍▅▊▆▋█▌▍ ▌▆ ▍▅▆ ▇▅█▌▄▇▊ ▄▇▇▋ █▌▇▄▋▌▄ ▍▍▄▄▌▍▍▅▊▉██▆_▋▇▇▋▍.▊▅▄ ▊▆ ▄▉ ▋▍▋▍▅▋▆▄ ▅▄▅▆ ▆▆█ ▍▍▊ ▅▉▍▄▍▅█.
29 Days Ago
Changed default entity penetration resistance to 100 (only applies to non-BaseCombatEntity-entities and BaseCombatEntitiy-entities without protection properties set)
29 Days Ago
Cherry picking 66442
29 Days Ago
Another attempt: Cull desert dwelling child entities from client (since they are spawned through entity networking) to fix entity ghosts
30 Days Ago
Cherry picking 66397 & 66398