194,215 Commits over 4,079 Days - 1.98cph!

3 Years Ago
merge from main
3 Years Ago
Quick fix to the LOD0 for Army Shirt
3 Years Ago
CraggyIsland cleanup - resolves errors on connecting
3 Years Ago
Army Shirt - for Skinning, LODs to be uploaded soon
3 Years Ago
Minor test map edit
3 Years Ago
Additional coaling tower error sound if the unloading finishes early (output hopper gets full etc)
3 Years Ago
Merge Trainyard Update -> Main
3 Years Ago
Simplified the locomotive headlights. Both sets of headlights now controlled just with the flashlight button, ignoring forward/back movement. Red and green movement lights still work as before.
3 Years Ago
More boom box sync improvements FIxed case where turning boom box+speaker system on/off repeatedly would alternately result in connected speakers not working
3 Years Ago
Saved MonumentIsland with no default monument assigned, since having one assigned makes inspecting World Setup very slow
3 Years Ago
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3 Years Ago
Fixed error when scientists dismount helicopter at oil rig
3 Years Ago
Merge from main
3 Years Ago
Allow developers to set particle quality above 100. Allows for longer culling distances.
3 Years Ago
Comment only
3 Years Ago
Experimental files / backup
3 Years Ago
Added a basic alarm noise if a shunt is cut short for any reason (collisions etc)
3 Years Ago
Set slots per furnace to proper values (were set arbitrary for testing)
3 Years Ago
Merge Trainyard Update -> Main
3 Years Ago
Merge from main
3 Years Ago
Merge Main -> Trainyard Update (brings molotov back)
3 Years Ago
Fixed wagons (most noticeable on the fuel wagon) not lining up perfectly when being shunted at trainyard. Now using a true world-space distance instead of spline-space distance, which was slightly different.
3 Years Ago
gunshot crossfade distance tweaks
3 Years Ago
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3 Years Ago
molotov cocktail fireball burn sound
3 Years Ago
Wrapper features done
3 Years Ago
Fix client mode error
3 Years Ago
3p molotov anims, entity setup, override controller
3 Years Ago
Merge from main
3 Years Ago
merge from July_Staging_Wipe
3 Years Ago
merge from molotov_cocktail
3 Years Ago
reapplying /molotov_cocktail
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
Remove scientists and turrets from "safe" monuments
3 Years Ago
Disable safe zones
3 Years Ago
new trophy model and textures
3 Years Ago
Merge Main -> Trainyard Update
3 Years Ago
Fixed compile error in FlameExplosive.cs (build only, was OK in editor)
3 Years Ago
merge from /July_Staging_Wipe
3 Years Ago
subtract molotov_cocktail
3 Years Ago
merge from main
3 Years Ago
Improved the error when SpawnPopulation finds something missing. Catch NREs
3 Years Ago
Added world reflection quality 4
3 Years Ago
Merge Main -> Trainyard Update
3 Years Ago
Merge from main
3 Years Ago
Enable head look for locomotive driver
3 Years Ago
Adjusted coaling tower vacuum LOD distance to match the main tower (so it doesn't disappear early)
3 Years Ago
Fixed coaling tower vacuum animation playing when the vacuum first comes into view