branchrust_reboot/maincancel

35,230 Commits over 4,536 Days - 0.32cph!

3 Months Ago
merge from skinviewer_viewmodel
3 Months Ago
merge from PlayerRigUpdate2
3 Months Ago
50cal_animation_improvements -> main
3 Months Ago
merge from torchholder_indsutrialtorch_fix
3 Months Ago
Phrase update
3 Months Ago
merge from premium_rebrand
3 Months Ago
deployable_snapping_settings_fix -> main
3 Months Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
3 Months Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
3 Months Ago
Fix old scientists and animals ending up on roofs
3 Months Ago
merge from skinviewer_viewmodel
3 Months Ago
merge from industiral_dlc
3 Months Ago
merge from skinnables_icons_fix
3 Months Ago
merge from skinnables_icons_fix
3 Months Ago
merge from premium_rebrand
3 Months Ago
industrial_conveyor_network_optimize -> main
3 Months Ago
network_analyser_rebuild -> main
3 Months Ago
Merge from props_usage
3 Months Ago
Fixed IconRender scene using the old UI input system module
3 Months Ago
merge from keyboard_layouts_fix
3 Months Ago
merge from premium_rebrand
3 Months Ago
merge from premium_rebrand
3 Months Ago
50cal_animation_improvements -> main
3 Months Ago
merge from fix_additional_projects_slnx -> main
3 Months Ago
Fixed crosshair popups regression from my recent generic popup changes
3 Months Ago
merge from spraycan_reskin_refactor
3 Months Ago
merge from keyboard_layouts_fix
3 Months Ago
player_loot_mark_dirty_fix -> main
3 Months Ago
merge from PlayerRigUpdate2 (just texture metas)
3 Months Ago
merge from resourcedispenser_allocs
3 Months Ago
Merge: from buildcommand_allocs - Bugfix for enable_marker_teleport teleporting to wrong Z Tests: unit tests + enable_marker_teleport
3 Months Ago
merge from playerboat_beached_flipping_fix
3 Months Ago
merge from keyboard_layouts_fix
3 Months Ago
Clean: add root-level *.slnx to plastic ignore list Tests: plastic doesn't show it as a new file
3 Months Ago
Merge: from player_benchmark_improvements - New: added PlayerModelBenchmark scene that tracks rendering cost of new player model Tests: ran benchmark a couple times
Rin
3 Months Ago
merge from save285 - Staging wipe!
3 Months Ago
fixed BDU protection values switched
3 Months Ago
commiting a bunch of meta files plastic moaning about
3 Months Ago
ballistic armor condiction pass
3 Months Ago
Merge from tutorial_animator_fixups
3 Months Ago
Merge from PlayerRigUpdate2
3 Months Ago
merge from fix_guid_null_error
3 Months Ago
merge from fix_texture_analyzer_atlas
3 Months Ago
merge from ceiling_gold_stars_rotation
3 Months Ago
merge from Fix_odd_deployguides
3 Months Ago
merge from fix_ballistic_vest_description
3 Months Ago
industrial_dlc -> main
3 Months Ago
PlayerRigUpdate2 -> main
3 Months Ago
m16a2 -> main
3 Months Ago
merge from skinviewer_viewmodel