255,048 Commits over 3,990 Days - 2.66cph!
Always trigger weapon & hit object strike effects at the same time
improved the flinches and attack anims for the bear and the boar
Added some missing terrain texture binds
Refactored TerrainConfig to be generic for N splats without hardcoded splat names
Fixed a build issue on Linux/OSX from a previous commit
Added powerup icon sprites
Updated Igor anim controller
Wounded players boilerplate
Wounded player assist
Wounded player looting boilerplate
Sleeping player looting boilerplate
- Reduced base Patcher damage from 5 to 3
tweaking cloud city skybox and lighting
Scale rock detail texture UV tiling with object scale via property block
updated lod uvs for the torso
Compress terrain biome texture in VRAM
Don't create terrain alpha texture mip maps
Playing around with ball physics
Twig breakable meshes & prefab integration
tweaked DOF on wild west court to match that of test court
Fixed server sometimes showing wrong IP address for client
Removed PlayerState bullshit, uses BaseCombat bullshit instead