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cherrypicking
58538 58547
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Hapis: Fixed falling through terrain and into the southern tunnel.
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Adjust text boxes in Hammer's Entity properties for recent style changes
Texture Browser in Hammer handles horizontal resizing better, moves the buttons that would cover the current texture text
Applying textures via the "Face Edit Sheet" or "Apply Current Texture" Tools no longer rebuilds visgroups UI for each object, only after all textures are applied, so it should be much faster now
Let's try applying Visual Styles 6.0 for Hammer
Further optimize Hammer auto visgroup rebuilding when applying tool textures
Fixed major hang when opening Texture Application Tool with many objects selected
Fixed alignment/size of Texture Shift/Scale Y axis text boxes to match the other text boxes, now its perfect
rocket_launcher ao texture (didn't have one before)
Progress on tunnel LODs and colliders
Unified LOD distances across all modules
Moved pivot points to the centre of the mesh to help with lodding
Added occlusion meshes to help with pixel flickering/light leaking
Some tidyup, shader fixes for reflection probe.
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merge from SummerCollision
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