134,937 Commits over 4,293 Days - 1.31cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from parent
4 Years Ago
Merge from parent
4 Years Ago
Merge from parent
4 Years Ago
Merge from main
4 Years Ago
Merge from vehicles
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge generic_large -> Main. "Re-add generic_large loot panel with 42 slots (for modders)"
4 Years Ago
Re-add generic_large loot panel with 42 slots (for modders)
4 Years Ago
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4 Years Ago
remove stray debug.log
4 Years Ago
Fix BaseMountable PlayerIsMounted checking _mounted instead of player.GetMounted()
4 Years Ago
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4 Years Ago
Fix for modded servers that have modified the maximum stack size, where players then load >12 rockets into an MLRS, and the MLRS tries to shoot rockets that it doesn't have tubes for, causing IndexOutOfRangeException in FireNextRocket.
4 Years Ago
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4 Years Ago
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4 Years Ago
Split up FFT job into steps
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
First pass on physics setup
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from Desert_Military_bases
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix PatrolHelicopter removing its VehicleWorld collider on the server instead of on the client. Fixes it not taking any damage from server-side rockets.
4 Years Ago
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