249,466 Commits over 3,959 Days - 2.63cph!

3 Years Ago
Complete overhaul of RTS "simpleterry" anim sequences for direct non-animgraph playback
3 Years Ago
▇▋▆▉█▆▋▇ ▋▋▆▊▆▇ '▄█▄▇█' ▅▌▅▆ ~▅▆▇▇▌█▄▉, ▍▅▅ ▋▌▄▉▆▌ ▋▍▍ '▌▄▄▉▌' ▇▊█ ▉▋▊█▆ ▉▄▇▄▌ ▍▍▊▅ ▆▉▄▉▅▇▉ ▅▊█▍ ▅▇▅▆ ▋▉█▌ ▊▍▅▉ ▋▉▇▄ ▆▅ ▍▋▄▆▊▋▉ ▉▆▆▆▍█▅ ▅▉▄▅ ▍▄▆▇█ ▅▄ ▆▅▍ ▇▄▌▇ ▆▍▊▊ ▌▍▋▇ ▋▆ ▆▆ ▉▊ ▉▄▇▅█▅▄▅▍ ▉▆▌▅ █▊▉▆▆▇▌ ▊▉██▊ ▄█▊ ▇▄▅▆ ▉▇▊▄ ▉▆▉▋ ▇▄▍▅ ▇▄▌▇ ▊▅▍ ▄▌ ▋▄▍▊▍█▇▊ █▌▌█▄▇▋ ▋▉▍ ▄▊ ▊▉▉▉▆ ▄▊▆ ▅▍▅▄▅█▌▇▊ █▊▋▅ ▄▌ ▆▄▋▇▊▄▉ ▄▆▍▇▅▅█ █▇▌▋ ▅▉▉▊ ▌▇ ▊██ ▄▅▆▆█▊▊▇█
3 Years Ago
reduced size of spear ammo worldmodel
3 Years Ago
▇▅▌▅▉█▌▇ █▄▋▅▌▆▊▆/▆▄██▊▊▌ █▄▄▊▊ ▌█▌█ ▇▅▄▋█▆▌ ~ ▊▅█ ? ▋▊▄▆▍▋▅ '▇▆▊▆▆' ▄▊▇▇ ~▄█▌▆█▄▅▇, ▋▋ ▆▌▌ ▄▆ ▋▆▅▌▆█▌▅▌ █▉▆▅ ▅▅▄ ▇█▄▅ █▌▌▍▋█
3 Years Ago
Move client frame callback to after camera set up Merge branch 'master' of sbox Don't render hidden in first person objects if light object is set as first person Set locales on QDoubleValidator (only for attribute editor to see if it fixes #149) Hammer: Make build map window less shit Hammer: Fix build map window expanding to massive sizes without enforcing a max height Hammer: Added mesh names to bodygroup selector Don't try to precache null resource names Fixed VR Joystick reporting wrong Merge branch 'master' into listener
3 Years Ago
▆▊█▋▊▋▍▇▆▆▆▉ █▆▆▍ ▇▌▇▊ ▇▅▉▋
3 Years Ago
Experimentation with audio listener transform
3 Years Ago
TMP sprites can now use a Texture2DArray atlas
3 Years Ago
▋▋▇▄▆▅▊ ▌▌▅▄▆█▊▅▅▅▍▆█▍▇ ▄▋▉▌▇▉▉█▍▄ ▇▄▇▉▆▋ ▄▌ ▇▄▍▄▇ - ▌▆▋▋▋▊█ ▊▅▄
3 Years Ago
Street bin thumbnail
3 Years Ago
Removed old full bin model
3 Years Ago
Street Bin & couple of rubbish items Merge branch 'master' of sbox-game
3 Years Ago
▊▉▉▆█ ▊▌▌▇ ▋▅▄▊ ▊▇▊█▉▅ ▍██▇ & ▇▅▇▌▄█▅▉▄▋▍▍ █▍▄▇▉ ▆▍▊ ▉▆ ▇▌▊▇▅▅▊▋▇ ▆▅▅▆▄▅▋▌█ ▅▅▄▇▋▊▍▊▇▅▉ ▊▉▋▋▄▌█▆▋ ▆▄▌▆▇
3 Years Ago
Desert military bases scenes/terrains and scene2prefab setup Desert military bases grid setup and whitebox layouts for base a,b,c,d
3 Years Ago
▉▍▅▋ ▉▌▍▌ ▅▍▊▉▆▉▍▇▊▆ ▅▅▅▍▄▊ ▍▄▅ ▋▌▉▋▉▍▌▆ ▇▇▋▍█▋▇█ ▇▆▉ ▅▊▅▍▍
3 Years Ago
removed unneeded model prefabs
3 Years Ago
added speargun worldmodels when dropped
3 Years Ago
updated texture / construct vmap
3 Years Ago
Fixed exception in the editor in Pxc_Animation Added TMP as an embedded package Replace [action/button/image] tags with xml-style tags TMP: retire <action> tag Add TMP test scene TMP: Added OnGlobalPreRenderText event TMP: Got <sprite=x> working with our resource system Rename <image=x> to <sprite=x> Fixed exception in stages without a GameManager instance
3 Years Ago
Don't try to precache null resource names Fixed VR Joystick reporting wrong
3 Years Ago
Animgraph updates: b_vr now has its own Aim Head + eyes_darts delta is precomputed
3 Years Ago
Refactored gathering a little. First attempt at fixing "gatherer huddle".
3 Years Ago
Hammer: Added mesh names to bodygroup selector
3 Years Ago
Remove resource entities from the flow field when they are depleted
3 Years Ago
Decreased the time it takes to complete a full day by 20x. Added a movement queue system (Shift + Right Click to enqueue movement). Added additive selection (Shift + Select). Merge branch 'master' of sbox-rts
3 Years Ago
updated player speargun anims
3 Years Ago
▇█▋▆ ▅▇ ▉ ▌▊▉▌▅ ▄▇▉▌▉, ▌▋▉▉▍▍█ ▌▆▌▇▉▍▇▇.
3 Years Ago
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3 Years Ago
Merge SubmarineSeptember -> Main
3 Years Ago
New anchovy icon was maybe too small for good UI. A little larger now, similar to sardine.
3 Years Ago
Made anchovy icon smaller
3 Years Ago
Duo sub passenger seat don't allow drinking while mounted
3 Years Ago
Fixed not being able to gesture on the sofa
3 Years Ago
Remove sockets from rowboat storage
3 Years Ago
- Allow rear passenger in duo sub to turn all the way around - Count submarine driving towards the boating stat
3 Years Ago
Can now use upper body gestures while swimming (full body gestures are still blocked)
3 Years Ago
Reduce explosion forces on minicopter and scrap transport heli by ~95%. Stop getting knocked around so much by SAM sites.
3 Years Ago
Merge from main
3 Years Ago
▄▍█ ▊▋▍▆▌▅▅▍▋▋▄ ▅▇▉▇█ ▌▍▄▍
3 Years Ago
Merge Main -> SubmarineSeptember
3 Years Ago
Initial camper stuff, item setup, some sleeping bag tests
3 Years Ago
Submarines stop moving a lot faster when the driver dismounts - prevent runaway subs and drowning risk when dismounting by mistake.
3 Years Ago
Fix possibly redundant safety checks in BaseWeapon.Simulate
3 Years Ago
Duo sub torpedo hatch now animates. Safer code for the ammo flag.
3 Years Ago
Hammer: Fix build map window expanding to massive sizes without enforcing a max height
3 Years Ago
Merge SubmarineSeptember->Main
3 Years Ago
Modular cars corrupted save fix.
3 Years Ago
Ignore saved modular vehicle inventory data entirely - base what's loaded on the saved physical entities, meaning it's now impossible for a modular car save to go out of sync even if corrupted.
3 Years Ago
Merge from main
3 Years Ago
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