249,466 Commits over 3,959 Days - 2.63cph!
Added Tags support to BaseItem. Added "drone" tag to all drone unit definitions. Added SpeedModifierTech and HealthIncreaseTech. Added Aerodynamics and Graphite Armor techs to the Drone Hub.
Merge branch 'master' of sbox-rts
Fixed Drone particle being offset on rotations
Increased minimum line of sight for the Turret
Attack Drone fires much faster but has less damage
Added a weapon to the Attack Drone. Added Demolish functionality for buildings (except Headquarters.)
Traverse the hierarchy when looking for network variable changed callbacks or else it'll fail to find inherited ones
Merge branch 'master' of github.com:Facepunch/sbox
Added chocolate bar world model
Documentation for Convar/ConCmd, Event & Entity C# attribs
Fixed attachment on worker drone
Added tolerance to IsInRange and increased bounds check on placing buildings
Reduced the Beer cost for Brewing by 75%
Attempt to fix various target range issues
Added Mining Laser to Miner Drone and added Disband ability to units to delete it (if it hasn't been attacked in the last 5 seconds.)
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Changed default resources to basic
Fix RenderEntity color tinting for materials using Complex shader
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Added a small barbecue to the camper module
Can no longer move camper module if it's storage has any contents
Refactored sleeping bag interaction to control interaction via module instead of sleeping bags
Player can now always access sleeping bag from seat while looking down, disabled collider on sleeping bag
Added two more seats/sleeping bags, still has some clipping issues
Fixed local space foot IK locations on vehicle seats not being affected by seat rotation
Disable respawn screen TMP hack (doesn't seem to be needed anymore?)
Merge Main->SubmarineSeptember
Add Model bounds getters (Bounds, PhysicsBounds, RenderBounds)
Fixed bleed between sprites in pc-back.png
Fixed some issues with button prompts embedded in TMP text
Replace hint text with TMP_Text
Speech bubbles now use TMP_Text
Some fixes for button prompts embedded in TMP_Text
Don't start with a Pyromaniac
Merge branch 'master' of sbox-rts
Temp Dev Textures
Temp Models for Greenlands map
Merge branch 'master' of sbox-rts
Exaggerate the render bounds of the FogRenderer
Add correct sound listener settings
Updated Greenlands with new sound entities, Updated Sounds
improved plasma particle
Merge branch 'master' of sbox-rts
Added DayNightAmbience. Deleted DayNightAudio. Added DayNightSound. Other tidying around the day night entities.
Merge branch 'master' of sbox-rts
reduced the size of drone particles
AutoFGD: Fixed keyvalue groups not working for enums
Updated Stone and Metal Drill Models and Fixed Inheritence
Reduced volume of the helicopter idle sound
Merge branch 'master' of sbox-rts
Merge branch 'master' of sbox-rts
Invalidate PhysicsShape when removed. Throw exception when removing invalid shape on body or body doesn't own the shape
updated beam texture
Merge branch 'master' of sbox-game
Made drone particles more distinct from each other
Ensure that building pathfinder collisions are updated when destroyed. Updated all sounds to use sensible distances now that audio listener transform can be changed.
Experimentation with audio listener transform
Merge branch 'master' into listener
Use an override method on GameBase instead
Revert "Use an override method on GameBase instead"
This reverts commit 639584846ab72ceea03b43ea1c239bb6b47bec81.
Reset the listener on game init and game shutdown
Merge pull request #24 from Facepunch/listener
Audio Listener Transform
Added 6 varying sized spawnable rock world prefabs - no longer need to spam hobo barrels
manifest