130,358 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                [D11] Disable audio mixer plugin, no longer needed.
                
                
                
                
             
         
        
            
            
            
                
                Added code for loading server snapshots into the clientside entity cache
                
                
                
                
             
         
        
            
            
            
                
                Disable LateUpdate in HDAdditionalLightData and DecalProjector
                
                
                
                
             
         
        
            
            
            
                
                Enabled headlerp_inertia by default
                
                
                
                
             
         
        
            
            
            
                
                [D11] + Warehouse objects removed/updated manifest/scene to prefab
                
                
                
                
             
         
        
            
            
            
                
                Death screen consistency pass
                
                
                
                
             
         
        
            
            
            
                
                [D11] Check for null audioSource in MovementSounds
                
                
                
                
             
         
        
            
            
            
                
                Fix new clients not getting the correct on-platform lights
                
                
                
                
             
         
        
            
            
            
                
                [D11] [TEMP] Fix for incorrect image size
                
                
                
                
             
         
        
            
            
            
                
                Fixed two issues with vehicle lift sync to newly connecting clients
                
                
                
                
             
         
        
            
            
            
                
                Added more right hand IK targets to drum kit
                
                
                
                
             
         
        
        
        
            
            
            
                
                Gas station exterior - baked LODs rework
Updated gas station level
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from map_improvements
                
                
                
                
             
         
        
        
            
            
            
                
                small optimisation to GroupEnter packet size
                
                
                
                
             
         
        
        
            
            
            
                
                Setting up hair prefabs. Deleted some redundant folders.
                
                
                
                
             
         
        
            
            
            
                
                Reduce maximum number of markers to 1
                
                
                
                
             
         
        
            
            
            
                
                Pass weapon info correctly for scientist attacks
Display scientist name in killed by screen
                
                
                
                
             
         
        
        
            
            
            
                
                Add save/load for vehicle lift
                
                
                
                
             
         
        
            
            
            
                
                Only show one open sleeping bag cluster at a time
                
                
                
                
             
         
        
            
            
            
                
                Doubled radius that sleeping bag clusters form
                
                
                
                
             
         
        
            
            
            
                
                Renamed some UI assets
Show team leader notes on the compass
                
                
                
                
             
         
        
            
            
            
                
                Merge from Main -> Vehicles
                
                
                
                
             
         
        
        
            
            
            
                
                Some safety checks in the sleeping bag buttons
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed compass markers not working on horses and some other calculation issues
                
                
                
                
             
         
        
            
            
            
                
                Reduce size of Cargo Ship, Explosion and CH47 markers
                
                
                
                
             
         
        
            
            
            
                
                Possible fix for out of array bounds error
                
                
                
                
             
         
        
        
            
            
            
                
                Add convar replication (use [ReplicatedVar] attribute)
                
                
                
                
             
         
        
            
            
            
                
                Runway - baked LODs rework
Updated airfield level
                
                
                
                
             
         
        
            
            
            
                
                Office buildings - all buildings baked LOD rework
Updated airfield and harbor2 level
                
                
                
                
             
         
        
            
            
            
                
                Hangars - all buildings baked LOD rework
Updated airfield level
                
                
                
                
             
         
        
        
            
            
            
                
                material fix for truck_trailer_a prefab
                
                
                
                
             
         
        
        
            
            
            
                
                Merge fix for booting from procedural map in editor
                
                
                
                
             
         
        
            
            
            
                
                Fixed wrong tooltip appearing on death marker
                
                
                
                
             
         
        
            
            
            
                
                Server now requests a server ID and token at boot, notification screen uses it but need a nice way to send it to the client first so WIP
                
                
                
                
             
         
        
            
            
            
                
                Client network entity caching
                
                
                
                
             
         
        
            
            
            
                
                Update Protobuf CodeGenerator so the ProtocolParser file doesn't get stomped all the time
                
                
                
                
             
         
        
            
            
            
                
                Fixed sheet metal double door mirroring
Enable read/write on a few textures that spit errors on build server