239,362 Commits over 3,837 Days - 2.60cph!

4 Years Ago
Updates / fixes for holosight and simplesight prefabs
4 Years Ago
utils
4 Years Ago
Spherical harmonics updates / fixes
4 Years Ago
Option to skip prepass if needed.
4 Years Ago
native struct RnCapsule_t is Capsule Bind CollisionProp.SetupPhysicsFrom* Added PhysicsGroup.SetSurface( surface ) Added ModelEntity.SetupPhysicsFrom(Model/AABB/OBB/Capsule) Create sea physics object
4 Years Ago
Fixed Dropbox deployment difficulty on stone walls
4 Years Ago
Fixed heavy helmet overlay covering chat UI
4 Years Ago
merge from Medical_syringe_vm_anim_fix
4 Years Ago
merge from map_cluster_height
4 Years Ago
Fixed edge case where the train tunnel entrance stairwell would fail to be placed
4 Years Ago
Cp,[iled editor tool shit Added Physics.GetPointContents Merge branch 'master' of sbox
4 Years Ago
Disable screen aligned triangles for now and make water wave happen at the center rather than pointing up
4 Years Ago
merge from anim_fixes (Fix bandage and syringes not playing third person animations when used on other players)
4 Years Ago
merge from mace_throw_fix
4 Years Ago
testmap with sea
4 Years Ago
Sea model for hammer
4 Years Ago
merged from skins_recently_used
4 Years Ago
Fixed case where tunnel entrance was spawning so close to the underground station that it was unable to connect (stairwells colliding with station when going straight down)
4 Years Ago
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4 Years Ago
MeshSystem.CreateWorldModel returns a Model WaterSea sets the mesh as its model instead of creating a new scene object
4 Years Ago
Fixed server tag typo server tag tooltips can now be translated
4 Years Ago
merge from cycle_bind_fixes
4 Years Ago
Hammer: Load all addons/config/*.fgd
4 Years Ago
merge from JacketIcon
4 Years Ago
merge from jackhammer_workshop_mesh
4 Years Ago
cherrypicking 58538 58547
4 Years Ago
Balloon rope uses new bone attachement stuff Try porting over drone
4 Years Ago
snipe powerup powerup spawn warning ultimatum powerup buy round sfx some more giver patterns bg color/cloud progression
4 Years Ago
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4 Years Ago
Hapis: Fixed falling through terrain and into the southern tunnel.
4 Years Ago
▄▋▇▇ ▊▅▅▊ ▄▌▉█▌▌ ▋▆▇▋▅▌ ▊▋▆▋█▉ ▅█▋'▅ ▅▅ "▉▄▅▅" ▍▍▉▇▋▆
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4 Years Ago
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4 Years Ago
Fix 2 lobe speculars Add NumEnvMaps to shader part of the constant buffer