248,886 Commits over 3,959 Days - 2.62cph!

4 Years Ago
Fixed light position offset in Bandit Town + s2p
4 Years Ago
Reorder all card table seats/storage/mount points so that gameplay always follows the correct clockwise order
4 Years Ago
Merge from main + backups
4 Years Ago
- Fixed betting rounds not ending until the end of going around the table. Now moves on immediatey if everyone has had a turn and the bets are equal. - Fixed the next betting round not always starting on the right player.
4 Years Ago
Merge Main->CardGames
4 Years Ago
world model for bunny hat, better eye jitter stuff
4 Years Ago
▇▋▍▌ ▊▋█▍▆▇▊ ▄▍▊▌▉▋█▇ ▉▆▌
4 Years Ago
AssetBrowser: gridview and listview shows correct image ext (not just jpg for everything)
4 Years Ago
Improved oak trunk textures Brightened up oak and beech tree billboard materials Darkened tundra grass
4 Years Ago
Assign the correct Sit_Workcart pose to the work cart seat. Enable headlook for the workcart. Fix headlook on/off check bug.
4 Years Ago
merge from vehicle_vendor_fixes
4 Years Ago
▋▆█▌▇█▅█ ▊▉▍▄▉▄ ▇█▊▇▆▉ ▊▊▇ ▍█▆ █▄▇▊▍.
4 Years Ago
Fixed Button Map Fixed clipping Model Merge branch 'master' of sbox
4 Years Ago
Some more light fixtures texture polish
4 Years Ago
reduced hostile duration for players hit by peacekeeper turrets to 5 from 30
4 Years Ago
vehicles are now reposessed after 5 minutes instead of 2 team mates can now enter vehicles purchased in a safe zone without the vehicle owner needing to first depart
4 Years Ago
Fixed spotlight on Phobia starting with 0 radius
4 Years Ago
Optimize cssbox borders with combos rather than runtime branching
4 Years Ago
Updated Button Map Cleaned up the button map Removed old Button map vpk Merge branch 'master' of sbox
4 Years Ago
Fixed weapon effect parenting bug
4 Years Ago
Remap depth value in DoF to actual game units Merge branch 'master' of sbox
4 Years Ago
headlook at poker table
4 Years Ago
Military tunnels bundle of fixes Spent some time improving light fixtures textures and prefabs to function as intended
4 Years Ago
HandleIndex simplification Namespacing ManagedContext stuff so we can differentiate between client and menu CreateSceneWorld takes a bool Menu, uses different context TextEntry test fix Remove debug background-image: don't throw exception on null texture Merge branch 'master' of sbox
4 Years Ago
Remove snowball from eggs
4 Years Ago
Added Button Map (art) Button test map with art Merge branch 'master' of sbox
4 Years Ago
Fixed floating hanging table lights at bandit town Bandit town S2P
4 Years Ago
merge from gestures_2
4 Years Ago
AIInformationGrid profiling and reworked array access
4 Years Ago
More profiling, bit of refactoring.
4 Years Ago
Fix buttons having wrong debug indexes on developer toolbar Reflection adjustments to testmap Fix edges on seamless reflections, needs shader recompile Remove old conflicting simple and complex shaders Recompile ocean with better seamless borders
4 Years Ago
merge from main
4 Years Ago
more cleanup/fixes
4 Years Ago
Removed support for playing the legacy gestures via the gesture convar command
4 Years Ago
Fix text sizing issue on slots UI panel
4 Years Ago
Misc cleanup
4 Years Ago
Added a ton of extra profiling
4 Years Ago
Initial methods for border-image, stub for setting a gradient from image, set image from texture rather than URL
4 Years Ago
Make SetBackground in Styles.Set method lambda polymorphic Fix squareish round borders being incorrectly set
4 Years Ago
Lightposts collider was incorrectly using LOD2 Various cave issues fixes Added a ocean culling volume to cave entrances/cenotes and harbor tunnel entrances as they spawn close to water surface
4 Years Ago
Fix for the motor tool's torque axis garrysmod-issues/issues/4882 Server flag filters and minor visual improvements Also fixed unreachable servers being filtered out by default filter values Hopefully improved performance of map icon loading Only loads the current page, not all pages
4 Years Ago
merge from main
4 Years Ago
Fixed Motor tool applying torque in "world space", i.e. acting as if the prop it is attached to is never rotated
4 Years Ago
Start devcam with no blur (fps sucks)
4 Years Ago
Restore disconnect button Merge branch 'master' of sbox
4 Years Ago
Custom AddToHeightMap object for Junkyard mounds - this will fix the remaining floating foliage there
4 Years Ago
More consistent styling for text boxes in the main menu between operating systems and beta branches
4 Years Ago
Remove a log
4 Years Ago
Potential EndGestureShared NRE fix
4 Years Ago
Fixed cards mesh being visible underneath card table seats