249,043 Commits over 3,959 Days - 2.62cph!

4 Years Ago
Fixed bug with calling generic methods with optional parameters
4 Years Ago
Be more strict about setting and sending activePlayerIndex. Add error detection. Attempted fix for the "No absolute index found for relative index -1" error.
4 Years Ago
credits music fix !redux_all
4 Years Ago
Check for long form flag when toggling ExceptionReporter
4 Years Ago
added footstep anim events to missing walk and run anims Merge branch 'master' of sbox
4 Years Ago
fix uniform metallic workflow, tweaked world materials
4 Years Ago
updating locomotion anims, anim graph and model, adding swimming anims
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
mech radar attack sfx fixed Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity speech credits sound stuff !redux_all
4 Years Ago
adding materials
4 Years Ago
Added fur meshes to wolf & stag model files & prefabs
4 Years Ago
fixed some LOD, added/tweaked materials fixed citizen police hat metallic workflow adding WIP pipe set Merge branch 'master' of sbox
4 Years Ago
Fixed possible NRE in ArchivedReplay !redux_all
4 Years Ago
Art drop
4 Years Ago
Harbor_1 tweaks Red train crane prefab variant
4 Years Ago
trainyard refresh - end
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix activePlayerIndex subtraction if leaving user is not in the current round
4 Years Ago
NRE fix on effects
4 Years Ago
Experimental fix for possible LeaveTable error
4 Years Ago
Made all arid bushes smaller
4 Years Ago
Tweaked arid bush colors to better match the rest of the environment Rebaked billboards
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
trainyard refresh - grounds meshes, vertex painting, detail pass
4 Years Ago
Toned down the rock darkness a little bit and slightly brightened grass splats instead
4 Years Ago
Resetting sway if the position delta gets too big. Fixes viewmodel issue floating issues.
4 Years Ago
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4 Years Ago
Fixed struct comparisons with null
4 Years Ago
Updated Facepunch.ExpressionStrings Fixed !redux_all bake error
4 Years Ago
Fix NRE in StartTouch if player doesn't have an inventory
4 Years Ago
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4 Years Ago
NRE fix
4 Years Ago
Fix for audio perspectives sometimes getting mixed up
4 Years Ago
AssetBrowser: Fix selected types not restoring properly
4 Years Ago
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4 Years Ago
Bugfix a specific case where the active poker player could end up with no inputs available after another player left during a round
4 Years Ago
Added 2 new arguments to CanTool hooks Fixed Lua errors when gm_loading map crated phys_magnet Stack for ErrorNoHalts in numpad library Slider notch color improvements Added DSlider.Set/GetNotchColor Added SKIN.colNumSliderNotch DNumSlider now colors the notches and the DTextEntry text to match the slider label Improved slider notch rendering Ensure all notches have at least 1 pixel between each other Fixed the last notch not rendering for sliders with a range that isn't a whole number
4 Years Ago
4 Years Ago
Fixed addon subcategory pagination Added 'extended' to default Derma fonts
4 Years Ago
merge from main
4 Years Ago
cherry pick fixes: derma extended font, voice_fadeouttime being blocked for menu state, Hammer sprinkle tool backslashes, floating .gma addons in addons/whatever/ not loading properly, gamemode list not refreshing on addon (un)mount, addon sub category pagination page list not updating when switching tags
4 Years Ago
Fixed switching tags in main menu > Addons/Dupes/Saves/Demos not updating the pagination page count
4 Years Ago
Fixed applying workshop addons (i.e. (un)mounting them) not refreshing the gamemode list
4 Years Ago
Fixed floating .gma's not loading correctly from addons/whatever/*.gma Also added a console message when floating .gma could not make an absolute path to mount
4 Years Ago
merge from main