192,689 Commits over 4,049 Days - 1.98cph!

6 Years Ago
minor Hapis fixes and tweaks
6 Years Ago
[D11] Moved ReportingFlow onto the client prefab, so it will always be active before the player has a chance to attempt a server connection
6 Years Ago
[D11] Fix for shutdown crash running DTLS.
6 Years Ago
Nixed settlement info widget and inspector Building widget standalone again, no longer part of settlement inspector Build added to commands widget
6 Years Ago
Fixed neck seam when wearing underwear on lowest settings Fixed neck normals on female underwear model
6 Years Ago
[D11][TUTORIAL][MERGE] Updating branch
6 Years Ago
display player's last known rank on profile buttons
6 Years Ago
Clatter helmet worldmodel setup
6 Years Ago
Clatter helmet skinned mesh and prefab
6 Years Ago
BehaviourChain continuous tick
6 Years Ago
6 Years Ago
BehaviourChain budgeted continuous tick
6 Years Ago
[D11] DTLS fixes to timeout issues and logging integration.
6 Years Ago
Force deactivate inspection widget if TabManager.Assign fails
6 Years Ago
HL1 crowbar, snark, tripmine and rpg compile and work in multiplayer, and have their sounds fixed up Prefix HL1 glock and mp5 sound scripts with HL1 Fix HL1 shotty right click sound
6 Years Ago
Fixed inspection tabs activation order causing layout issues
6 Years Ago
Added layout hack to House tab
6 Years Ago
Matchmaking and connection chat notification broadcasts can now be disabled (even when below the low server population threshold). Added server cmds to toggle both.
6 Years Ago
Added event to addon slots when we set an addon. Realised we just need to refresh the UI element in OnEnable.
6 Years Ago
Clatter helmet mesh/textures/LODs
6 Years Ago
merge 'fixed muting players > entity index 31'
6 Years Ago
merge from /main/luahash
6 Years Ago
Added Upgrade and addon slot filled states Fixed BEF-700
6 Years Ago
Nut item icons
6 Years Ago
merge link?
6 Years Ago
steam.inf
6 Years Ago
merged main to release
6 Years Ago
merge from /main
6 Years Ago
notarget and god console commands can now be used in multiplayer (Still require sv_cheats) Houndeyes and Human Grunts no longer use same squad names
6 Years Ago
merge from /main
6 Years Ago
Addon/upgrade preview image colors
6 Years Ago
Fixed no build radius displaying for all buildings (should respect flag in data) Dont show existing addon in choices
6 Years Ago
[D11] Now consume PSN Entitlements for all regions. Also added an SCEE, SCEA, or SCEJ switch menu define for PS4.
6 Years Ago
[D11] Expose system safe area display ratio on PS4 - xb1/other platforms will default to 1.0
6 Years Ago
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6 Years Ago
HasFlagBuildingAddonTypes usage
6 Years Ago
mesh file clean up
6 Years Ago
Building.AddAddon create using proper pos/rot initially
6 Years Ago
Version++ CustomisationProfile++
6 Years Ago
Fixed client IO wire SetVisible not working right when LOD component is enabled
6 Years Ago
built CDB
6 Years Ago
removed explosion debris from main clatter scene. changed reindeer_nose accessory material names from 2d's to d and e
6 Years Ago
added box collision to arena_platforms so projectiles can bounce off them, tweaked sports ball launcher trophies so the balls have decent velocity etc, added christmas tree trophy, rebuilt custom db
6 Years Ago
Placement logic improvements, blockers moved to BuildingView
6 Years Ago
Exterior slot list shows exterior slots
6 Years Ago
tweaked woolly scarf mask and woolly hat materials to not be as "festive", added reindeer nose, reindeer antlers, super festive reindeer antlers and santa hat christmas cosmetic items, rebuilt custom db
6 Years Ago
Fixed missing Buildings layer in placement layer mask
6 Years Ago
tweak texture mipmap setting re enabled particle delay destroy on explosion FX tweak avatar face material
6 Years Ago
hitting crates no longer mark the player as hostile