197,739 Commits over 4,140 Days - 1.99cph!
Added proper coliders to each floor
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Do not rehash clientside Lua files unless it is actually needed
Splitting client-only data
Added debug path for client/server
More raster path optimizations
Stop refreshing server list upon joining a server or switching between server list types (Internet, LAN, favorites, etc)
Double the amount of servers shown per gamemode
Do not hide "Stop refreshing" button while browsing servers of a gamemode
Reduced rankiing impact of empty servers, increased ranking impact of full servers
Server ranking based on player count now starts earlier
Added missing barrier
Fixed LOD naming
MT exit routes rework - there is now cover outside the chimney and the ladder route through the mine to leave the complex
Corps now pay dividends each day to members based on buildings owned.
vm detonator updates, added detonator entity
[D11][TUTORIAL] Added smoke signal to supply drop position, tweaked cargo trigger timings
[D11] Adjustments for ps4 touchpad
Disabled prefab pool debug mode in development builds (now only enabled in editor)
Tweaked EntityLink memory pool size
[D11] Added hide hud option to in game debug screen
Corp serialization, ui etc.
Do not load new backgrounds while in the loading screen
fluorescent light on post tweaks (model)
[D11] Control config B - support for xb1/ps4
various fixes /crane / small oilrig scene
[D11][Audio] Created new UI Sound Defs. Moved previously created D11 Music and UI to more appropriate folders
[D11] [UI] visual changes to the create new server top level menu
[D11] Popups for Start/Stop/Restart/Renew servers
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Oilrig small electrics, scene2prefab setup, prefab, loot spawns
Added building instance pooling to building manager on the client (GC)
[D11] Add PlayFab Method RequestTitleNews() for Rust Pulse
[D11] [UI] updated the createServerType visuals
Oilrig small progress backup
[D11] Server telemetry logging improvements.
[D11] DTLS plugin reduced back to just the handshake operation.
Working on HP label, other stuff
Lighting prefab backup.
More proplight prefabs.
Add missing server define
Working on furniture damage + some other edits to health stuff
update Icer, adding anim/controller, tweak texture
fix ice pillar clipping through walls
tweak tilehighlight material