197,739 Commits over 4,140 Days - 1.99cph!

6 Years Ago
Added proper coliders to each floor
6 Years Ago
▇▋▋▌ ▌ ▊▆▌▄█ ▌▇ ▊▊▄▇ ▌█▋▅▋ ▄▅▇█▊, ▇▉▆▍▋▅ ▍▄ █▄▌▋ ▊▆▄▊█▉█▌▌▇▋ (▅▉█▄ ▋▅▇▉▇█▅ ▆▊ ▉▅▊▊▇▉▅)
6 Years Ago
▌█▄▊▇ ▋▋▇ ▍▄▅▉▍▅▇_▊█▋▋▋▉▌ ▍▄▇▄
6 Years Ago
RPC cache update
6 Years Ago
Do not rehash clientside Lua files unless it is actually needed
6 Years Ago
Splitting client-only data Added debug path for client/server More raster path optimizations
6 Years Ago
Stop refreshing server list upon joining a server or switching between server list types (Internet, LAN, favorites, etc) Double the amount of servers shown per gamemode Do not hide "Stop refreshing" button while browsing servers of a gamemode Reduced rankiing impact of empty servers, increased ranking impact of full servers Server ranking based on player count now starts earlier
6 Years Ago
Added missing barrier Fixed LOD naming
6 Years Ago
6 Years Ago
MT exit routes rework - there is now cover outside the chimney and the ladder route through the mine to leave the complex
6 Years Ago
Corps now pay dividends each day to members based on buildings owned.
6 Years Ago
vm detonator updates, added detonator entity
6 Years Ago
[D11][TUTORIAL] Added smoke signal to supply drop position, tweaked cargo trigger timings
6 Years Ago
[D11] Adjustments for ps4 touchpad
6 Years Ago
Corp replication issue
6 Years Ago
Disabled prefab pool debug mode in development builds (now only enabled in editor)
6 Years Ago
Tweaked EntityLink memory pool size
6 Years Ago
[D11] Added hide hud option to in game debug screen
6 Years Ago
Corp serialization, ui etc.
6 Years Ago
Do not load new backgrounds while in the loading screen
6 Years Ago
fluorescent light on post tweaks (model)
6 Years Ago
[D11] Control config B - support for xb1/ps4
6 Years Ago
backup, S2P
6 Years Ago
various fixes /crane / small oilrig scene
6 Years Ago
[D11][Audio] Created new UI Sound Defs. Moved previously created D11 Music and UI to more appropriate folders
6 Years Ago
[D11] [UI] visual changes to the create new server top level menu
6 Years Ago
[D11] Popups for Start/Stop/Restart/Renew servers
6 Years Ago
Cherry picked 31335
6 Years Ago
▊▇▇▄▇▊ ▌▋▄▊▆▇▊▍ ▊▇█/▉▌▋█▆/▋▆▇▅▌▋, ▇▅▍▋ ▅▆▆ ▊▇▍▅▄█▋▅▍
6 Years Ago
Oilrig small electrics, scene2prefab setup, prefab, loot spawns
6 Years Ago
missing meta file
6 Years Ago
merge
6 Years Ago
Added building instance pooling to building manager on the client (GC)
6 Years Ago
[D11] Add PlayFab Method RequestTitleNews() for Rust Pulse
6 Years Ago
[D11] [UI] updated the createServerType visuals
6 Years Ago
Oilrig small progress backup
6 Years Ago
[D11] Server telemetry logging improvements.
6 Years Ago
[D11] DTLS plugin reduced back to just the handshake operation.
6 Years Ago
FX edits
6 Years Ago
Pooling for FX
6 Years Ago
UI display work
6 Years Ago
Working HP bar in UI
6 Years Ago
Working on HP label, other stuff
6 Years Ago
Backup
6 Years Ago
Lighting prefab backup. More proplight prefabs.
6 Years Ago
6 Years Ago
Add missing server define
6 Years Ago
Working on furniture damage + some other edits to health stuff
6 Years Ago
update Icer, adding anim/controller, tweak texture fix ice pillar clipping through walls tweak tilehighlight material
6 Years Ago
Missed file