248,555 Commits over 3,928 Days - 2.64cph!

4 Years Ago
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4 Years Ago
Player leaves game correctly when dismounting
4 Years Ago
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4 Years Ago
Mid area WIP
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Refactor reservation/used by stuff down from AICoverPoint to AIPoint
4 Years Ago
▄▉▍▋▆ ▍▅▍▉ -> ▋▄▌▋▍▇▄▉▍
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█▇▆█▌ ▄▋██ ▇▇▄▅█▊▇▅▇▉/▆▄▉
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▍▄▉▆ ▇▅▆▍ ▆▄▊▆█▍ ▍▋ /▋▋▉▌▍▇▍ ▄▄ ▊▅▋ ▍▊ ▍▍▌▇▉▉▌ ▇▄▊▇▌▊ ▍▆▆▉▇▋ ▋▌▊▄▆█▊▄▉▆▋ ▄▉ ▄▉▅▊ ▇▄██▍▇▊▍█▄ ▋▍▋▋▄▌▍▅
4 Years Ago
AIInformationZone.GetCellsInRange implementation and visualisation/tester
4 Years Ago
adding camper module LOD
4 Years Ago
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4 Years Ago
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AIInformationGrid.GetCell implementation. Added AIInformationGridTester.
4 Years Ago
RenderSpriteSystem / AnimateSpriteSystem updates now managed by unity Using ComponentSystemGroups for ECS bullet systems Refactored PlayerCollisionSystem to deal with per-update shape changes Fixed bug with ECS diamond-player collision detection Components for PlayerCollisionSystem refactor
4 Years Ago
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4 Years Ago
Viewmodel shadows 🔫👥 Add HideInFirstPerson sceneobjectflags and filter these out when drawing the viewmodel cascade instead of using a culling frustum Merge branch 'master' of sbox
4 Years Ago
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4 Years Ago
sound.PlayURL/PlayFile are now also affected by volume_sfx
4 Years Ago
Added AIPoint as a base for AICoverPoint and AIMovePoint (and anything else going forward). wip AIInformationGrid/Cell/Contents for partitioning and lookup of all the AIInformationZone move + cover points.
4 Years Ago
Fixed a crash issue with tp_coastal (Fistful of Frags) and added its icon
4 Years Ago
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▅▊▄▄▊ ▄▉███▉▉▅▅█_▇▇█▅▄▍▊▇▋▉▍▆ █▋ ▊▇▄▌▍▆▌█▅█ ▄▌▋ ▄▆▇▄█▄▆▋ ▄▌▅▆█ (█▆▆▉▊▌▅ ▊▌▅▉▋▅ ▌▉▍▆▍▄▅▆ ▊▅██▉ ▅▅▍▉▉▌▊▉▌▊▅▊ ▌▆ ▊▄▆▅▋ / ▇▇▆▋▌)
4 Years Ago
▊▇▇▌▅ ▆▅▍▆▅▌▋█▊▋▋▍ -> ▋▅▊▌█▆██▇▇▌▉
4 Years Ago
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4 Years Ago
train_tunnel_double_str_a_36m LODs and colliders
4 Years Ago
Clamp works even if min and max are the wrong way around Fix transform matrix not being popped if the panel had no children Added Length.Lerp with no dimension Added translatex, translatey Added transform-origin Added Camera.LastFieldOfView translatex, translatey Border color opacity fix Name tags
4 Years Ago
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4 Years Ago
ServerIcon component Unknown Server style fixing
4 Years Ago
fixed clipping deployables on watch tower
4 Years Ago
Add missing stuff to unknown server modal
4 Years Ago
Add in a notification menu message and translations Update the news item on Hub to match News Merge branch 'master' of rust_companion_react update icon on no devices
4 Years Ago
Fix chat crash when there are messages from a player no longer in the team Force conditional elements to evaluate to a boolean (crash fix for scenarios where something is blank etc)
4 Years Ago
Utils, better managing draw events, fixes for particles and renderers not updating properly.
4 Years Ago
Fixed TargetLost event invert result
4 Years Ago
▇▋▍▇▋ ▋▋▍▌▊▍█▅.▇▇▆▍▇▋▍▆█▆▆▆▊▄▇▅▅▉▉▊▊▋ ▇▊▆▆▋▌ ▄▊ ▋█▊▄▌ ▄▄▉▍▋▉▌▌ ▉▋▄▅▊▇ ▋▊▅█▋▉▊ ▄▊▊▄▄▅ ▅▌█▋▊▉▅▇ ▅▉▉▌▄▋▌
4 Years Ago
Splat backup
4 Years Ago
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4 Years Ago
Added TargetLost ai event. Updated peacekeeper AI design to return to their patrolling after combat.
4 Years Ago
Remaining RT3 terrain topo
4 Years Ago
Fixed crash on changelevel
4 Years Ago
Forward convars from menu to client
4 Years Ago
Recyclers to both fishing villages. Terrain backup
4 Years Ago
Added debug_playercontroller Conver type conversion uses string.ToType() Fixed Color.Lerp being internal Unstucking