198,617 Commits over 4,140 Days - 2.00cph!

6 Years Ago
[D11][UI] input module changes for handling right stick
6 Years Ago
[D11] [UI] moved the rotating of the player to the left analogue stick for now
6 Years Ago
Updated Hapis spawns (minicopter)
6 Years Ago
Fixed line of sight issues open Lantern
6 Years Ago
[D11] Quick Drop added for held items
6 Years Ago
Minicopter uses continuous collision detection, similar to CH47
6 Years Ago
Workaround for cargo ship parenting when dismounting from minicopter
6 Years Ago
[D11] [UI] Added support for leaderboard stats panel when selecting new player. Added formatter for ensuring text components always convert into the correct format. Added KillDeathRatio component for KDR graphic.
6 Years Ago
[D11] GetPlayerProfile as well
6 Years Ago
Fixed Lantern pickup
6 Years Ago
Disabled BaseHelicopterVehicle.cs debug spam
6 Years Ago
merging #31842
6 Years Ago
Fixed multiple potential profiler mismatches in Buoyancy.cs and removed a spammy warning
6 Years Ago
[D11] merge 28978, 28980 from main, some changes to the dos fix.
6 Years Ago
Phrases
6 Years Ago
MiniCopterSounds compile fix
6 Years Ago
ignore.conf (faster "finding changes" operation)
6 Years Ago
Skin bundle update
6 Years Ago
Minicopter sounds Vehicle engines are a bit more quiet (boats, etc)
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
compile fixes
6 Years Ago
Minicopter decay
6 Years Ago
merge from main
6 Years Ago
Merging in repairing for doors and vehicles. Doors are always open if at 0HP.
6 Years Ago
Repair FX edit
6 Years Ago
sam rocket speed increase
6 Years Ago
minicopter spawns
6 Years Ago
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6 Years Ago
protocol++
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
6 Years Ago
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6 Years Ago
Fix a repair FX bug
6 Years Ago
Add wrench to shop and item drops.
6 Years Ago
Comment only
6 Years Ago
Dix double repair + repair amount adjust
6 Years Ago
Remove lock.prefab, it's unused and broken.
6 Years Ago
Fix DisableWithDistance being broken on server
6 Years Ago
FX work, vehicle damage work, cleaning up
6 Years Ago
Repairs now working
6 Years Ago
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6 Years Ago
minicopter repair
6 Years Ago
semi-final
6 Years Ago
Fixed door animation bug. If door deserialized while animating, but new door state wasn't different, the animation would cancel, leaving the door stuck half-closed.
6 Years Ago
minicopter fixes
6 Years Ago
Doors are always open if on 0 health