249,391 Commits over 3,959 Days - 2.62cph!

4 Years Ago
Updated supply_drop CraggyIsland cleanup
4 Years Ago
Update translations
4 Years Ago
Change check for updates button Merge branch 'ui-changes'
4 Years Ago
Update items from Rust
4 Years Ago
Change check for updates button
4 Years Ago
Better error string for k_EResultBanned to not scare players. Used to say "VAC Banned", which is inaccurate.
4 Years Ago
cleanup
4 Years Ago
Switch react-native-webview back to the matching expo SDK version
4 Years Ago
Mount addons when joining server (temporary) Reduce file send buffer size Reset player velocity on respawn
4 Years Ago
Fixed "vertexlitgeneric" not doing anything as a parameter of Material(), now sets the expected shader, prevents $vertexalpha 1
4 Years Ago
Max water depth roam improvements.
4 Years Ago
Remade SSS maps for temperate trees and bushes to fix glowing trees on low settings
4 Years Ago
Beech, willow bush and oak translucency tweaks
4 Years Ago
More foliage material tweaks
4 Years Ago
shader var precision
4 Years Ago
Automatically fail over to the proxy websocket instead of requiring a retry in the UI
4 Years Ago
Snow shader variant + LOD variants
4 Years Ago
Record LastAttacker/LastAttackerWeapon (we can do better than this, but it'll do for now) Don't cache player name, review this later Highlight local player in killfeed Merge branch 'master' of sbox
4 Years Ago
Load/Save & Copy/Paste uses transforms instead of humanoid muscles (Loading from animations has to still use humanoid muscles) More dialogs/fixes for NREs
4 Years Ago
Rename to ApplyImpulseAtLocation that takes a location and impulse, makes more sense than a global impulse vector
4 Years Ago
Override CBaseModelEntity to enable physics
4 Years Ago
▍▍▆▋▇ ▅▉▇▋▄▋ ▋▉▌▄▄ ▇▇▍ ▊▉▄▆▌ █▅▉▇▊▅▋ █▅▅▋▊▋ ▊▆▅▅ ▅█▅ ▅▍▅▋
4 Years Ago
Fixed infinite loop in MainThreadContext
4 Years Ago
Addons use content folder instead of data Move our addons data/ contents to content/ Bigger buffer size for CRC'ing Switching our SynchronizationContext to use a Channel instead of a List CreateDirectory: ignore empty strings GetCRC return 0 on file missing instead of exception FileRecv handle files in the root propertly Don't download files from the server if we already have them
4 Years Ago
Merge from main
4 Years Ago
Display dialog when there are missing references
4 Years Ago
Topology preferences, base BasePathFinder.GetBestRoamPosition implementation samples topology.
4 Years Ago
Supply drop v2 lods and collision material update prefab update
4 Years Ago
RPC to single player works Make Todd less likely to be the first bot
4 Years Ago
Don't clear network socket interfaces on server shutdown, unless we're a dedicated server Flag up if we can'r resolve a reference in access control Add single player target for Client RPC calls
4 Years Ago
Clean up custom network var writing
4 Years Ago
▆▊▉▇▇▉▊▌█▍▊▅▍ ▅▇▅▋█▊
4 Years Ago
MErge from main
4 Years Ago
Automatically enrol classes deriving from LibraryClass
4 Years Ago
Site A bunkers & sewers and more.
4 Years Ago
Removing old junkyard mounds files
4 Years Ago
Junkyard v2 new mounds meshes/colliders/prefabs
4 Years Ago
hard fuse fixes and changes trench pixel changes, hard balance trench hard pixel change trench expanding hard recolor more trench balance
4 Years Ago
▉▊▊▌▆█▉▇▉▇█▊▅ ██▌▋▅ █▊▅ ▊▅▉▋▉
4 Years Ago
merge from /twitch
4 Years Ago
merge from /twitch
4 Years Ago
network++
4 Years Ago
Use steamclient sockets by default, only use gameservernetworkingsockets if dedicated server
4 Years Ago
net 5.0.0
4 Years Ago
Lighthouse 2 & surroundings rework
4 Years Ago
▍▉▌ ▇▄▇▇ ▌▊▋ ▆▆▇▌▉█▌▌▆▍ ▆▌▄▄▄ ▄▄▍ ▋▍▉▍▄▉▄ ▉▄ ▊▍▍▄▆▅▇▍▍ ▊▇▉▍▍█▅▄
4 Years Ago
▇▆▅▅▊ █▍▇▉ █▉█▊▇▌▌▇▅▆/▉▄▊
4 Years Ago
▌▍█▍▅▉ █▌█▄▌▊ ▍▌▅▆▍▉▅▅▍
4 Years Ago
Add triggerparent area
4 Years Ago
Train wheels rotate