198,647 Commits over 4,140 Days - 2.00cph!

7 Years Ago
separated world tooltip to be able to make it look differemt, fix resolution offset bug
7 Years Ago
basic setup of healing pad tiletopper, prefab etc.
7 Years Ago
adding psd
7 Years Ago
adding healing pad prefab, model, texture optimized capture point texture/unwrap tweaked spike trap
7 Years Ago
ThemeEvent now triggers an event on set. UIMenuTheme checks for valid event in OnEnable and also listens to new theme set event.
7 Years Ago
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7 Years Ago
Clear the current career ref when entering save slots. Null check for career in debug tools.
7 Years Ago
AssetTreeView can filter by game ready
7 Years Ago
Fixed senses missing entity grid ref
7 Years Ago
Play unit hit anim when health change source is not a unit.
7 Years Ago
remove collider from spike trap so unit's do get lifted up
7 Years Ago
reduced tile topper offsets by 0.5
7 Years Ago
version++
7 Years Ago
Oil tile topper works, increases cost of moving onto the tile by 1. Addded MovementCostModifier tag. Pathfinder uses the new cost modifier tag when searching.
7 Years Ago
Replaced Condition.CanPerieceveUnits only usage with new CanPercieveHostileUnits Fact Added FactTypes, expose desired result in editor for FactTypes.Bool PerceivedUnitData now stores Hostility
7 Years Ago
wip Oil tile topper basic setup. TileTopperView now has a bool for random Y rotation (defaults to false). Set to true for oil spills.
7 Years Ago
Added tooltip to spike traps
7 Years Ago
Added collision to spike trap spikes so units get lifted
7 Years Ago
more spike trap tile topper wip. added new TileDmg and min/max values, separate from the Burning dmg stuff so it can be used for general purpose map dmg stuff and stack with unit tile dmg.
7 Years Ago
Fix backspace bug in server console input
7 Years Ago
WIP spike trap tile topper. Tile topper map editor state now just loads all the tile topper definitions instead of manually adding them.
7 Years Ago
Tilefall now has a maximum number of times it can happen, set per map in the map definition files. Set max tilefall counts for all the maps. Version++
7 Years Ago
Can now use tab in tile topper editor mode to cycle through available tile toppers
7 Years Ago
fixed career manager name anchor in the team panel
7 Years Ago
tweak rammer skinning removing some basic platform/ tweak material adding skin tone body/ mask materials rerender icons, setting compression on all icons, cleaning up old icons
7 Years Ago
Prevent Ctrl+C from closing the server
7 Years Ago
null check flash anim controller (fix NRE on matcoutcome screen)
7 Years Ago
tweak daily challenge txt alignement
7 Years Ago
update sponsor objectives flash
7 Years Ago
WIP objective flash , getting latest
7 Years Ago
added Flash action to refresh
7 Years Ago
World space tooltips now work properly with render scale
7 Years Ago
Capture point and jump pad tooltips. Tooltips disappear after being hovered for 1.5 seconds. Removed tooltips layer from all collisions. Added game option to toggle map object tooltips.
7 Years Ago
Fix NRE spam when dragging scrollbars
7 Years Ago
Supersample the map renders, force 16:9 aspect ratio for them too
7 Years Ago
wip worldspace tooltips
7 Years Ago
another
7 Years Ago
scene fix
7 Years Ago
adding missing texture
7 Years Ago
remove enabled fog from avatar camera, tweak avatar post process
7 Years Ago
Switch to fast vignette in potato mode
7 Years Ago
TerritoryLocationSelector NRE fix
7 Years Ago
Only do short circuit backtracking on main power slots
7 Years Ago
Added yesterday's daily challenge score table to daily challenge panel. Changed daily scores server sends to include the seed (so each tables knows which update is for them - can return no entries so there wouldn't be a seed sent otherwise) Daily challenge table UI now handles ignoring requests if already awaiting an update due to multiple instances. Version++ Network++
7 Years Ago
merge from main
7 Years Ago
bundle fix
7 Years Ago
update camera prefab with fast vignette tweak textures aniso
7 Years Ago
merge
7 Years Ago
Added Christmas.Event
7 Years Ago
Added customisation price tiers. Added Default.pricing definition. Customsiation build tool now sets unlock prices based on tier settings.