198,704 Commits over 4,140 Days - 2.00cph!
Fixed build server moving texture bundles to wrong folder when using -buildTo
Include skins in main install
tweak trajectory / tutorial marker
getting latest
cherry pick trajectory changes from wrong branch
BaseAttackView.GetTrajectoryPoints now returns null.
Added GetTrajectoryPoints() to ProjectileAttackView
crew building exterior [greybox end]
Trying to limit chat spam
Some optimisations to item drops.
Entities use a hashed assetid
refactored DamageTracker out of a monobeahviour and into a member of CombatTracker, removed related events.
Killfeed uses the new setup.
more career sponsor objective stuff
Added voice_overdrive, volume and _restart on client to the blocked command list
changed size of L96 normals
L96, prefab, materials and collision mesh. (includes world model, same with 8x scope)
8x scope, materials, prefab and collision mesh
Fixed a crash on srcds when combine soldiers with smg1 die and there isn't a player in first slot