240,798 Commits over 3,867 Days - 2.59cph!
Another AdjacentCondition boolean edit for Thai
Update SameInFront/SameBehind behaviour for Thai
Tidied up guillotine a bit, started set up the material packing.
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Split terrain fetch hlsl + updated shaders and SFs
Final rig sub-level
Lowered punctual light cap back down.
Fixed SnappySlider sound looping forever when disabled
Workshop campaign list field tweaks, now show last updated time
Updated Utils.FormatDuration
[D11] Reduced particle count in \Standard Assets\Third Party particle systems
Foliage indirect transmittance scale
fixed phantom wires when trying to connect non-root entity to a root combiner
fix 'DedicatedServerAddons is trying to spew' message on srcds startup
Added a Guillotine packer, seems better
[D11] + office_bld_a_ext - Z fighting fix
[D11] 31 prefabs fixed and/or LODs tweaked for the server
Shotgun traps now work in caves below the water.
[D11] [UI] Fixed water well pump input not showing.
Rectangle packing for the material baking tool.
Trying different post method for response_url
[D11][#2621] Fixed issue with loot panel light description string[#3002] Fixed issue with crafting screen highlight
Merge fix for PlantEntity.Server.AI
Try without the response_type
[D11] [UI] Fixed missing WIP Icon reference
[D11] + structures\Satellite Dish - Satellite dish prefabs modified
[D11] [UI] Minor grammatical fixes.
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[D11] Last of \Assets\Prefabs\Deployables barring a few skinned assets
Add await on RPC send (fixes unhandled promise stuff)
Ground plants backup
Foliage V3 update
Static research and repair table can only be used by one person at once (Fix)
ExceptionReport: make IndexOutOfRangeException and ArgumentOutOfRangeException unique
[D11] [UI] Fixed being able to reload while pause menu was open.
[D11] - props\wooden_crates - All crates given a basic LOD conversion to test culling issues
[D11] [UI] Fixed Navigation bar issues on options and controls pages.
admin.banid also kicks player if on server and bans owner steamid if available
[D11] [UI] Fixed missing WIP/Placeholder icon in various screens.
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Fixed NRE in UnreadMessages.cs