240,895 Commits over 3,867 Days - 2.60cph!

5 Years Ago
Censorship stuff
5 Years Ago
[D11] Vertex shader LODs added to assets from Prefabs\Clothes
5 Years Ago
5 Years Ago
Garage Door LOD upto LOD3 with the lowest LOD using vertex colours
5 Years Ago
Fixed script baking issues related to aliases
5 Years Ago
merge from main
5 Years Ago
Account message fixes Language popup fix Fixed finger cursor position offset
5 Years Ago
[D11] Office Interiors LOD's
5 Years Ago
Merge from main
5 Years Ago
[D11] + structures\Storm Drain LOD Group adjusted
5 Years Ago
[D11] [UI] Inventory title headers update when inventory slots are changed (items moved, dropped, etc).
5 Years Ago
[D11] +Structures\Tunnels LOD Group adjusted, one LOD Group Conversion
5 Years Ago
Tidy up
5 Years Ago
▆▉▇▍ ▇▅▌▋▍▍▍▋ (▇▅▌ ▇▉▊▉▇▍▍ ▉▅█, █▆▉▉ ▆▋▋▇▆ ▊▊▄▇▍▊ ▉█▊▌▌▅▆▋)
5 Years Ago
merge from main
5 Years Ago
resource LOD's, added up to LOD3 and added vertex colours onto the third LOD
5 Years Ago
Bits of cleanup, workshop setup
5 Years Ago
[D11] [UI] OSK is now cancelled when controller is disconnected so that the popup is clearly visible alerting the player of the disconnection.
5 Years Ago
cherrypicking 41647 fixes
5 Years Ago
[D11] + Remainder of structures/timber_mine LOD's adjusted.
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
+ Added in the prefab replacement script
5 Years Ago
merged from main to get recent team fix changes, fixed merge issues
5 Years Ago
Slightly throttle EacTweetBans Scan for NaughtyServers every 10 minutes
5 Years Ago
Merge from main
5 Years Ago
[D11] Final parts of Tunnel folder LOD's
5 Years Ago
Merge from team_drop_fix
5 Years Ago
Merge from main.
5 Years Ago
Merge from main
5 Years Ago
Fix timeout when querying EAC bans
5 Years Ago
Fix possible NRE
5 Years Ago
Smoother deploys on local player
5 Years Ago
Another guitar flag fix, has visual issues during deploy
5 Years Ago
Fixed some deploy animation issues on guitars
5 Years Ago
Fixed module repairs
5 Years Ago
Rebuild manifest
5 Years Ago
More vehicle garage work
5 Years Ago
Show blogs on the hub, turn the map into its own tab, persist the selected server
5 Years Ago
Updated placement bounding boxes for deployable instruments (fixes them clipping through structures)
5 Years Ago
Mark gibs meshes as read/write
5 Years Ago
Vehicle lift and vehicle editing work
5 Years Ago
Interior
5 Years Ago
Potential fix for flute sfx not ending
5 Years Ago
Run animation null checks
5 Years Ago
Imported properties from main for materials using rust/std and std shaders
5 Years Ago
▍▌▆▍
5 Years Ago
Fix third person held camera not raycasting
5 Years Ago
Added dummy standard override shaders
5 Years Ago
Merge from main