192,970 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Comments only
7 Years Ago
Map icon. Moved a method
7 Years Ago
Fixed util.GetModelInfo crashing with empty string.
7 Years Ago
Tried to remove the Character ref from Criminal but it's just not going to work easily. Here's some more minor stuff instead.
7 Years Ago
Items test
7 Years Ago
progress backup
7 Years Ago
Reopened ME tunnels (Hapis) AI test (Hapis)
7 Years Ago
progress backup
7 Years Ago
wip opportunity definition stuff
7 Years Ago
cleaned up flare folders.
7 Years Ago
Scene
7 Years Ago
materials reflectivity adjustments
7 Years Ago
Stripped some Add to Heightmap scripts left on rock formations Various
7 Years Ago
Caves exits ambient volumes changes
7 Years Ago
a few material reflectivity adjustments
7 Years Ago
fixes for floating grass at sat dish
7 Years Ago
progress backup
7 Years Ago
Backup
7 Years Ago
More UI bits
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
Increased Junkpile spawns along roads (Hapis)
7 Years Ago
Fixed building panel category toggles being invisible
7 Years Ago
Cleaning up some UI stuff, fixed issues with building panel showing new unlock icon when it shouldnt
7 Years Ago
Fixed shader compile error on metal (if vs. ifdef) in StandardLayers.cginc
7 Years Ago
Don't exclude metal from shaders (if used)
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
Merge from main
7 Years Ago
Analytics now tracks total memory usage rather than only managed memory
7 Years Ago
Backup
7 Years Ago
opportunity bits
7 Years Ago
Backup
7 Years Ago
progress backup
7 Years Ago
Backup
7 Years Ago
fixing what's new panel adding navbar script for editors replacing exit button
7 Years Ago
art
7 Years Ago
backup
7 Years Ago
can no longer set current building when encumbered
7 Years Ago
escape or right mouse button now close cancellable modal windows. added CareerDefines.ValuePerMark, added it to unit value calc.
7 Years Ago
placeholder unit detail view modal UI
7 Years Ago
let's not lock woodcutter and stonecutter
7 Years Ago
career modal UI screens can now be set as cancellable or not
7 Years Ago
more career modal UI stack shit added buttons to market/team view unit panels added unit clicked career UI event clicking a unit in roster or market pushes a modal panel for detailed unit view, clicking off removes it
7 Years Ago
Improved Building AI to attempt to eliminate some situations in which people get stuck building. InteractionPosition now just keeps a list of all blockers instead of doing the box check.
7 Years Ago
Building prefab layers update
7 Years Ago
Entity view creation/update now sets appropriate layers for all transforms, including anything named "ground" Updated ALL view prefabs with correct layers (was previously set at runtime)
7 Years Ago
Improved Scientist gun reloading behaviour.