191,035 Commits over 4,049 Days - 1.97cph!

7 Years Ago
tree bonus marker hit sound tweaks
7 Years Ago
Compile fix
7 Years Ago
added weapon modification information panel fixed alpha blend issue with player preview when closing inventory menu
7 Years Ago
Fix volume jump when a sound that's already fading out is told to fade out again Add ability to define falloff/spread/spatial blend curves on a sound by sound basis New tree sounds
7 Years Ago
▌▍▌▆▄▅▆▋
7 Years Ago
improved watersplash on rocks effect
7 Years Ago
tweaked a bunch of impact f/x
7 Years Ago
explosives information panel
7 Years Ago
update space environment
7 Years Ago
Various WIP
7 Years Ago
compile fix
7 Years Ago
clothing arrow protection unified with bullet protection
7 Years Ago
Custom scenarios can be played, saved, loaded
7 Years Ago
armor information displays in crafting window
7 Years Ago
materials
7 Years Ago
TAA alpha stabilization (player_preview)
7 Years Ago
compile fix color change for overlay again
7 Years Ago
new armor info panel bone armor protects legs as well
7 Years Ago
materialsv2
7 Years Ago
textures v1
7 Years Ago
Fixed TAA-induced alpha ghosting in player preview
7 Years Ago
GPV now owns Momentum. GPV now stores the scores that were arrived at during DM. Tweaks to sleep AI to make people less likely to sleep during the day for no particular reason. Removed lower limit on momentum.
7 Years Ago
overlay colors
7 Years Ago
Various backup.
7 Years Ago
overlay mask for armor display
7 Years Ago
PostProcessLayer fall back to normal render path when TAA is disabled
7 Years Ago
A bit more robust against NRE in MoveItem from RPC. OnAttackedFromServer is now sent to specific player, rather than broadcasted.
7 Years Ago
turn 9, 10
7 Years Ago
merge
7 Years Ago
Fixed player map icon
7 Years Ago
more
7 Years Ago
Merge from the branch
7 Years Ago
Various
7 Years Ago
turn 9
7 Years Ago
Experiment: DontBecomeSolidWithPlayerInside no longer does anything
7 Years Ago
Cherry picking 23929
7 Years Ago
Cherry picking 23930
7 Years Ago
Cherry picking 23932
7 Years Ago
added additional keybinds for devtool time scale adjustment cus macs are shit and don't have half the keys
7 Years Ago
Session refactoring in prep for full custom scenario support
7 Years Ago
Merge from main
7 Years Ago
Removed occluder meshes from half wall building block (no longer required, don't cherry pick this)
7 Years Ago
Removed occluder meshes from building blocks (no longer required, cherry pick this)
7 Years Ago
Removed BuildPrivilegeTrigger from cupboard (no longer required)
7 Years Ago
Removed some super old obsolete "WorldItem_" components (all unused)
7 Years Ago
Removed PlaceSourceObjects procedural component (obsolete for a long time)
7 Years Ago
New entity socket finder checks all player building layers + the crater layer
7 Years Ago
Removed socket handle components (no longer required)
7 Years Ago
Fixed the AI debugger having a bunch of duplicate ticks.
7 Years Ago
fix for quickcraft icon lag when looting players removed map update processing when the map was not even open (oops)