190,962 Commits over 4,049 Days - 1.97cph!

7 Years Ago
Various backup.
7 Years Ago
overlay mask for armor display
7 Years Ago
PostProcessLayer fall back to normal render path when TAA is disabled
7 Years Ago
A bit more robust against NRE in MoveItem from RPC. OnAttackedFromServer is now sent to specific player, rather than broadcasted.
7 Years Ago
turn 9, 10
7 Years Ago
merge
7 Years Ago
Fixed player map icon
7 Years Ago
more
7 Years Ago
Merge from the branch
7 Years Ago
Various
7 Years Ago
turn 9
7 Years Ago
Experiment: DontBecomeSolidWithPlayerInside no longer does anything
7 Years Ago
Cherry picking 23929
7 Years Ago
Cherry picking 23930
7 Years Ago
Cherry picking 23932
7 Years Ago
added additional keybinds for devtool time scale adjustment cus macs are shit and don't have half the keys
7 Years Ago
Session refactoring in prep for full custom scenario support
7 Years Ago
Merge from main
7 Years Ago
Removed occluder meshes from half wall building block (no longer required, don't cherry pick this)
7 Years Ago
Removed occluder meshes from building blocks (no longer required, cherry pick this)
7 Years Ago
Removed BuildPrivilegeTrigger from cupboard (no longer required)
7 Years Ago
Removed some super old obsolete "WorldItem_" components (all unused)
7 Years Ago
Removed PlaceSourceObjects procedural component (obsolete for a long time)
7 Years Ago
New entity socket finder checks all player building layers + the crater layer
7 Years Ago
Removed socket handle components (no longer required)
7 Years Ago
Fixed the AI debugger having a bunch of duplicate ticks.
7 Years Ago
fix for quickcraft icon lag when looting players removed map update processing when the map was not even open (oops)
7 Years Ago
AI tweaks etc.
7 Years Ago
7 Years Ago
PlayerBuildingPlacement cleanup
7 Years Ago
Jenkinsfile
7 Years Ago
jenkinsfile
7 Years Ago
textures and stuff p1
7 Years Ago
Target Filtering for undesired objects now excludes clothes. Dropping undesired items uses the drop interaction instead of drop blackboard item ability.
7 Years Ago
build fix
7 Years Ago
Removed construct vision trigger (no longer required)
7 Years Ago
merge from main
7 Years Ago
turn 8, turn 9 wip
7 Years Ago
Fixed UI missing raycaster
7 Years Ago
Fixed timer
7 Years Ago
vdf
7 Years Ago
more
7 Years Ago
turn9 grey and italic shit
7 Years Ago
NRE fix
7 Years Ago
vdfs/jenkinsfile
7 Years Ago
Tribe create UI cleanup
7 Years Ago
Merge from main
7 Years Ago
Fixed proximity issue on foundations with walls
7 Years Ago
More
7 Years Ago
UI