198,617 Commits over 4,140 Days - 2.00cph!

9 Years Ago
Removed tree component from hemp
9 Years Ago
Icesheet prefabs use LOD grid
9 Years Ago
Removed tree component from a bunch of clutter prefabs
9 Years Ago
SpeedTree wind settings
9 Years Ago
Fixed infinite tree chopping / take from dispenser actions.
9 Years Ago
Moved apply color/alpha to fragment setup Fixed for shader bug RUST-833
9 Years Ago
Started adding woodcutting skill to tree chopping.
9 Years Ago
removing TODOs
9 Years Ago
TakeFromDispenser fix
9 Years Ago
Stat.ChangeMaxValue doesnt need to check type
9 Years Ago
Removed Scalable and Linkable as concepts in the Stats system
9 Years Ago
Removed tree component from all trees (appears to be slow as fuck)
9 Years Ago
mixer stuff and loop levels
9 Years Ago
Shitlist
bot
9 Years Ago
Automated Linux DS Build #314
9 Years Ago
Adjusted grass LODing (less upscaling on lower LODs)
bot
9 Years Ago
Automated Windows Build #314
bot
9 Years Ago
Automated OSX Build #314
bot
9 Years Ago
Automated Linux Build #314
9 Years Ago
Clients can connect to listen servers through Steam P2P (backend, no changes to any UI)
9 Years Ago
Players can join new missions after previous mission has completed
9 Years Ago
Pass StatCollections's Entity into Stat constructor for easier event setup Added AttributeSimulators Removed IStatValueChange
9 Years Ago
Stat simulation split up per stat type, added base Stat.Simulate method Fixed hang caused by StatMinipulatorParametersDrawer
bot
9 Years Ago
Automated Linux DS Build #313
9 Years Ago
Added NoShadows benchmark
9 Years Ago
Finished terrain shader logz tests and mods, got started on grass and cleaned shadow mask prepass code Moved logz constant precalc to script/maincamera; added executeInEditMode
9 Years Ago
Climate prefab update
9 Years Ago
Removed some unused garbage
9 Years Ago
Removed legacy fog modes from all release scenes & shader stripping
bot
9 Years Ago
Automated Windows Build #313
9 Years Ago
▍▄▌▅▄█▄
9 Years Ago
Stripped legacy fog from procmap benchmark scene (perf experiment)
9 Years Ago
Mission can be completed in combined mode
9 Years Ago
Added free cam toggle logic in PlayerCamera Camera prefab values tweaks
9 Years Ago
PlayerCamera module activation fix
9 Years Ago
PlayerCamera/CameraModule rejig
9 Years Ago
Shader fix for RUST-831
9 Years Ago
In fact gate the whole Decision Context bonus score with your Confidence Score.
9 Years Ago
Add Sticks To Fire fix
9 Years Ago
Add Confidence rather than Modify by Confidence.
9 Years Ago
Confidence in Decision is now integrated with "other_bonuses" in Decision Context.
9 Years Ago
Sleeping anim .meta change
9 Years Ago
Some scattering and fog fixes Touched water shaders
9 Years Ago
▋ ▌▍▍▍▌ ▌▇▄▉ ▉▋▍▉▇▊ ▊█▉ (▊▋ █▆▅ ▋▄▆, ▊▋▊▌▇ ▉▇▄▋▇▍▊ ▇▊█ ▆▌▄ ▊▍▉█▇▊ ▋▍▍▌▇▊▋ ▅▍▉~)
9 Years Ago
wip test code + shadow mask computation fix for log z
9 Years Ago
Fixed warning in rust/std cloth shader
9 Years Ago
Fixed campfire missing machine interactions GUI tweaks
9 Years Ago
Some item icons
9 Years Ago
Fixed radial menu having a default layout distance of 0
9 Years Ago
UDM/BCD filtering tweaks to allow for filtering IPD for machine required items Fixed data where DispenserItemFilters were being used and had lost information