198,617 Commits over 4,140 Days - 2.00cph!

9 Years Ago
Added basic combat AI module to all Units
9 Years Ago
Small optimization
9 Years Ago
Working water depth + surface; needs shore fix
9 Years Ago
Renamed StatMinipulatorParameters Apply methods for clarify, overload was pointless
9 Years Ago
Fixed Death effect not flagging Unit as dead! Fixed potential Unit.Group NRE in Senses component
9 Years Ago
Server build error fix.
9 Years Ago
Fixed Effect.ApplyStatMinipulators calling the wrong application method for stat changes
9 Years Ago
Moved some combat code around that didnt need to be split up
9 Years Ago
Compile fix
9 Years Ago
Renamed combat effect field for consistency
9 Years Ago
Merging from main
9 Years Ago
HumanController combat state transition fixes
9 Years Ago
webrcon chat messages added chat.tail (json) added chat.search (json) chat messages contain user's steamid
9 Years Ago
Human anim controller tweaks Combat tweaks
9 Years Ago
Fixed null selector in Crafting AI module
9 Years Ago
Selector dependancy editor side support
9 Years Ago
9 Years Ago
Fix for error when inventory item refreshes while selected (for example when drinking water containers to completely empty)
9 Years Ago
Conditions and Considerations support Selector dependancies Selectors no longer have a runtime object/instance pairing, instead they work like Triggers where logic is defined in the asset type definition EvaluationContext renamed to EvaluationTargets for clarity
9 Years Ago
Include client version (changeset) when disconnecting because of an exception
9 Years Ago
Fixed List.Compare handling nulls
9 Years Ago
9 Years Ago
Updated facepunch.system with github version
9 Years Ago
Fixed reflection error
9 Years Ago
Increased road layout size
9 Years Ago
attached, normalised and ipackthat-d elements
9 Years Ago
blackbeard the AI pirate
9 Years Ago
Mission status now shows mission start countdown and number of players
9 Years Ago
Whoops
9 Years Ago
and again
9 Years Ago
Blackboard twaeks
9 Years Ago
changed tags on atmos 23
9 Years Ago
Fix for crafting menu blueprints all showing wooden arrow description Fix for UI notifications missing when reconnecting to a server after disconnecting
9 Years Ago
Replaced invoke with custom flag in door animator toggle (should fix RUST-835)
9 Years Ago
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9 Years Ago
Automated Linux DS Build #316
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9 Years Ago
Automated Windows Build #316
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9 Years Ago
Automated OSX Build #316
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9 Years Ago
Automated Linux Build #316
9 Years Ago
HTTP() no longer leaks request references and doesn't crash if the Lua state is destroyed
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9 Years Ago
Automated Linux DS Build #315
9 Years Ago
FOR FUCK SAKE room prefab (fix doors)
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9 Years Ago
Automated Windows Build #315
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9 Years Ago
Automated OSX Build #315
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9 Years Ago
Automated Linux Build #315
9 Years Ago
Improve lua-state-destruction handling for async callbacks: serverlist library, steamworks library
9 Years Ago
FOR FUCK SAKE pipe rotor prefab !A new pipe model FOR FUCK SAKE rotorz database
9 Years Ago
Fixed human_attack length
9 Years Ago
Sketching in blackboard impl DesireSelector draft
9 Years Ago
clutter