223,920 Commits over 3,684 Days - 2.53cph!
Benchmark reporting fixes
Compile fix
Warning fixes
Desire filters refactor
Fixed conversation abilities not ending conversation on break
Fixed wacky float -> double -> overflown int -> unsigned int screwing up clicker selections in Hammer
WIP office building exterior + interior updates
fixed AIUnlockDefinition Editor
Added ItemActionDesire which is now used for Keep desires
Conversation response editor support
Actually delete the old benchmarks folder
Fixed exception when playing old demos
Don't include id ,projectid in benchmarkdata
Removed benchmark system
Replaced benchmark system
Use Configuration instead of just public key (works the same, more configurable)
Compat
Benchmark stuff
Fixed some more activity notification issues
Fixed some activity types sending notifications
AmbientSoundPlayer white/blacklist for weather types
Added CheckBounds to GamePhysics
Latest Facepunch plugin
Fixed nre when checking banned server ips
Watching replays from the leaderboard works!
Fixed downloading leaderboard file attachments
firewood attacked view placement
Setup for single player missions
Fixed conversation icons not hiding, adding scale adjustment
Clear failed sound cache on level change
Debug log now hidden in practice
Console fixes
Google Analytics fixes
Merge remote-tracking branch 'origin/master'
# Conflicts:
# Assets/Plugins/Facepunch/GoogleAnalytics.cs
# Assets/Plugins/Facepunch/Unity.meta
Added interior greybox to one of the office buildings
Moved ELFProgramHeader.Flags to correct offset for 32-bit binaries
Allow extension-less linux binaries to be uploaded
Read files to upload from the command-line args
AI designer mini behaviour chain foldout
Added "Find unused data types" tool to Assets menu
Pulled the plug on the rest of our string-style invokes with the exception of ServerMgr, CommunityEntity and DecalRecycle
Show dropped images in forms
human pickup is always fast (no random slower variations)
office building interior a floors greybox
unfucked the condition assets (hopefully)
wip usable unit highlighting (with bugs)
Conditions cleanup and fixes
Clickable rows
User selector
Can now detect if a leaderboard entry has a replay attached
Fixed Utils.GetTimeString
Meager start of Conversation Response options and its integration with the Conversation / Collaboration system.