241,388 Commits over 3,867 Days - 2.60cph!

8 Years Ago
Fixed NRE related to tooltips GPV slot debug doesnt require decision logging to be enabled
8 Years Ago
Foldable combat ability drawer
8 Years Ago
Added a Dummy spawn to testbox
8 Years Ago
UIScreen requires a CanvasGroup component, UIScreen.IsActive setter no longer calls gameObject.SetActive, instead uses CanvasGroup Added IUIElement interface, for parent UIScreen assignment during UIScreen init Tooltip is no longer global widget, each UI screen now has Fixed potential NRE in WeatherWidget.UpdateText
8 Years Ago
Disabling scene save hook that updates list of valid game scenes Testbox is default game scene for now Rebaked Navmehses for testbox to match game scenes Debug overlay fixes
8 Years Ago
Killing warnings (unless they look relevant to recent work - i.e. Building editor) by fixing them. Making it easier to see if *I* mess something up.
8 Years Ago
Killing warnings from TOD plugin. Figured "that shit" out.
8 Years Ago
Splitting vehicle controller out into a generic vehicle base plus a car-specific subclass. Fixed missing shader ref on Bloom.
8 Years Ago
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8 Years Ago
event music fix
8 Years Ago
CorpseCreator logs error when Item has no corpse component Fixed Item "Generic Corpse" not having the Corpse component
8 Years Ago
Blocker is now on blocking layer
8 Years Ago
Fixed Sleep Time Tweaks to Sleeping and Breeding
8 Years Ago
tweaked some weapon ranges and procs
8 Years Ago
another little tweak
8 Years Ago
Combat Ability selection tweaks
8 Years Ago
Things now show up in the data browser again
8 Years Ago
More
8 Years Ago
Tweaks
8 Years Ago
AI Designer can now filter module list by a selected Unit and displays module listing in the editor sidebar. Also a bunch of other misc editor fuckery.
8 Years Ago
apparently I made changes
8 Years Ago
FOR FUCK SAKE WIP mortar
8 Years Ago
absorb update 2 -- 9/02/16
8 Years Ago
Fixed event music only working once.
8 Years Ago
TribeMemberActivityTriggerSettings flagged Music
8 Years Ago
Relationships debug actually shows us data
8 Years Ago
Fixed movement order FX not working for all selected units Added Event music bundle for tribe member death + trigger
8 Years Ago
Radial button prefab error fix
8 Years Ago
Radial menu tweaks
8 Years Ago
AphaRaycaster from the asset store cause I'm too lazy to make it work myself. Yay
8 Years Ago
put the animator bool name back
8 Years Ago
scene save
8 Years Ago
More radial stuff
8 Years Ago
Formed an opinion on how to fix the time controls in a more satisfactory manner.
8 Years Ago
New radial menu
8 Years Ago
09/02/16 Absorb Update
8 Years Ago
death motif added
8 Years Ago
Quitting is now an option
8 Years Ago
Formed an opinion on janky speed controls
8 Years Ago
crocodile sauce and other stuff I cant remember
8 Years Ago
Formed an opinion on escape key usage.
8 Years Ago
Fixed InteractionTriggerSettings NRE
8 Years Ago
UI blur shader + mat
8 Years Ago
Fixed Relationship NRE
8 Years Ago
Missed these
8 Years Ago
Latest prefab changes, AO, settings
8 Years Ago
Make ConsiderationSettingsWrapperDrawer great again
8 Years Ago
Fixed menu
8 Years Ago
Started to refactor the Gamemanager and networking
8 Years Ago
Made ConditionSettingsWrapperDrawer sexy and use AssetMenu