reporust_rebootcancel

98,480 Commits over 3,683 Days - 1.11cph!

5 Years Ago
[D11] Restore RHIB in manifest
5 Years Ago
[D11] [Audio] Ensures release version of Ps4 crossvoice lib is checked in
5 Years Ago
[D11] [Audio] Ensure release version of PS4 lib is checked in
5 Years Ago
[D11][UI][#960] Navigate to scrap slot when placing items in Research table [#2045] fixed chair not been visible in crafting menu
5 Years Ago
5 Years Ago
[D11] Fixed this file
5 Years Ago
5 Years Ago
Merged 34844, 34845, 34899 & 34937 from D11 branch (global trees)
5 Years Ago
excavator cover dressing pass backup
5 Years Ago
[D11] [UI] Fixed health, hunger, and thirst bars not showing preview values correctly when selecting items on belt bar or inventory panels.
5 Years Ago
[D11][UI][#839] Remove Crafting queue items on connection to server
5 Years Ago
Merge from main
5 Years Ago
[D11] [Audio] New PS4 TV/Headset routing.
5 Years Ago
[D11] [Audio] Mutes PS4 chat audio on Unity side, leaving the new TV/Headset routing audible....
5 Years Ago
0 compile errors
5 Years Ago
Fixes
5 Years Ago
[D11] [Audio] Latest CrossVoice PS4 settings... Audio now comes through headset but only in left ear... still WIP
5 Years Ago
5 Years Ago
[D11] [UI] [#1128] Changed how the skin picker gets list of skins.
5 Years Ago
[D11][Tutorial] Removed duplicate tutorial action in light fire event
5 Years Ago
Added MeshCollider pool for d11worldspawn objects
5 Years Ago
Merged 35125 & 35126 to main
5 Years Ago
Use "full rect" mesh type on all sprites (except billboards)
5 Years Ago
Editor script to force "full rect" mesh type on all sprites (except billboards)
5 Years Ago
merge from main
5 Years Ago
[D11] Fix controls for building context height adjustment
5 Years Ago
▌▅▆▋▄▊▆▌▊▋▄ ▉▋▆▇▌▋▆ ▌▄█▊▋▋▌▆▆▅ ▄▆▍▅ ▋▄ ▅▊▋▅▇ ▅▍▇▅ ▉▆▆▉▅▅▊ ▄▄▍█▊▆▇, █▍▌█ ▅▌▇ ▌▌▌ ▋▄▊▅▉▍▋▅ ▅█ ▅█▉ ▊▄▍█▆▍ ▆▆ ▇▍▇ ▆▆▉▊▋ (▉▋▋▇█▌▅█▉█ ▄▅▇▉ ▋▆▍▇▅▇▅ ▇▅ ▌▉ ▉▇▅▇▌▇ ▇▄▇▉▊█ ▅▅▋▍▉▍▋▌▅ ▍▌▅▅▆▌█▇ / ▊▆▉▌ ▋▌▉▄▅▊▅▋▅▍▍)
5 Years Ago
Progress
5 Years Ago
5 Years Ago
[D11][Tutorial] Regenerated tutorial prefabs and map, fixed a null reference when checking for destroyed object
5 Years Ago
Pre branch split.
5 Years Ago
[D11] [UI] Fixed translation of armoured upgrade text.
5 Years Ago
Merged 35113 to main
5 Years Ago
Fixed another race condition in skin unloading that could corrupt loaded skins
5 Years Ago
[D11] [UI] Increased size of input for "0" key on code lock to improve readability.
5 Years Ago
Legacy skin icon sprites also use "full rect" mesh type
5 Years Ago
[D11] [UI] [#889] fix for Crafting menu navigation overspeed (also fixes stat panel overspeed). Added check to item icon to skip code if not selectable
5 Years Ago
[D11] Possible fix for PS4 crash (#2000, #2029)
5 Years Ago
[D11] [UI] Added support for non-item icons on Quick Chat wheel. Added "Food" entry to replace "Mushrooms" for "I have" and "I want" requests.
5 Years Ago
[D11] [Audio] Checking in so I can merge with main. Getting constant crashes which I dont think are to do with my changes
5 Years Ago
[D11][UI] Display blueprint background and correct icon on Item detail panel
5 Years Ago
[D11][Tutorial] Fix for issue #1743, tasks should no longer auto complete or fail to start after restarting the tutorial
5 Years Ago
Progress
5 Years Ago
[D11][UI] fixed alpha from last change
5 Years Ago
[D11][UI][#2022] Blueprint should now show on itemicons again
5 Years Ago
[D11][Tutorial] fix for message "hurry up we haven't got all day" showing blank
5 Years Ago
Conveyor unit buildings progress
5 Years Ago
static searchlight intensity tweak (shouldn't be brighter than the sun)