reporust_rebootcancel

127,222 Commits over 4,109 Days - 1.29cph!

4 Years Ago
Add basic semi-placeholder bubble FX for the sub propeller
4 Years Ago
Increased scroll sensitivity in shots view Fixed demo name line wrapping incorrectly
4 Years Ago
Fixed demo list UI on main menu erroring if a non demo file was in the demo folder Added support for demo cfg files - a text file with the same name as the demo and .cfg extension that contains a list of console commands Each command should be on it's own line Starting a demo will now run those commands (good for setting player seeds, weather conditions, etc)
4 Years Ago
Scene backup
4 Years Ago
Compile fixes
4 Years Ago
Merge from main
4 Years Ago
Improved countdown timeline window
4 Years Ago
"Return to beginning" option now reverts time as well as as camera position
4 Years Ago
Add missing meta files for new sub effects
4 Years Ago
Another rudder controls edit
4 Years Ago
Merge Main->Submarine
4 Years Ago
Dashboard functions and interior WIP
4 Years Ago
Merge from render_scale
4 Years Ago
Fixed build error
4 Years Ago
merge from ai hdrpbmerge
4 Years Ago
merge from ai main
4 Years Ago
manifest
4 Years Ago
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4 Years Ago
Merge from render_scale
4 Years Ago
Moved files / folders around
4 Years Ago
Plugin tidyup, fixed crashes in build, fixed shaders not being included in build.
4 Years Ago
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4 Years Ago
Fixed military tunnel respawn times
4 Years Ago
FX scene backup & related files.
4 Years Ago
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4 Years Ago
Added wakesleepingai console command.
4 Years Ago
Fixed cargoship AI respawning when it shouldn't.
4 Years Ago
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4 Years Ago
Fixed shots not reading/writing the correct dof settings
4 Years Ago
Formatting
4 Years Ago
Added support for renaming and deleting folders by right clicking the folder
4 Years Ago
Record aperture as well
4 Years Ago
Fixed not being able to end recording while in countdown Add option to record dof focal size and distance in a shot
4 Years Ago
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4 Years Ago
merge from ai main
4 Years Ago
Increased bandit guard sense/forget ranges
4 Years Ago
Added forward direction debug line to cover point gizmo rendering.
4 Years Ago
Fixed bandit town static guard default spawns being through floors or floating .
4 Years Ago
Added default layer to BaseNavigator, enforce it when snapping to navmeshes. Setup default layers on NPC prefabs.
4 Years Ago
merge from HDRPB merge
4 Years Ago
merge from hdrp backport
4 Years Ago
merge from main
4 Years Ago
Lowered density of train signal lights Added signal lights to tjunctions
4 Years Ago
skin approval