127,620 Commits over 4,109 Days - 1.29cph!
Stop snow particles playing automatically, only play them if actually on snow
removed erroneous import options on area meshes and set large neon sign back a bit in paintable so you can see it all without zooming out
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fixed xmas neon signs having broken uvs
Driving a car into a sled will now destroy the sled
Added renderer LOD scripts to short ice wall / fixed gibs on the icewall_fence_a variant
- Removed no-longer-used WorkCart destroyed damage FX
- Updated damage effects for light/medium/severe damage
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Workcart Gibs missing faces fix
also reduced number of gibs
Sled can now be placed in snow produced by snow machine and will have appropriate friction
Fix textures possibly being initialized while not being in range
Potential fix for workcart gibs mega wheel bug
needs checking
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Added ice spikes to prefabs
timer duration can be set to less than 1
timer toggle audio range reduced
Replace workcart placeholder gibs model with the real one
Trains tunnels test scene extra workcarts
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Ice wall spikes / material tweaks / weighted normal on the c variant
Road tunnel layouts + related mats/meshes.
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Added some sliders to control intensity of each layer.
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Made custom sled seat prefabs with Ik positions for hands
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Added basic tooltip for sled placement on improper ground
Revert sled health UI change, already covered
Don't show sled health UI
Don't show health bar while riding sled
Don't show pickup option while mounted on sled
Set a low centre of mass for the sled
Move sled from Items to Fun category
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Add parenting volumes to the WorkCart ladders, making the ladders usable while the train is moving
- Stop WorkCart if there's no-one on it
- Fix monitor display bug
Displacing tessellated vertices based on terrain textures.