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130,071 Commits over 4,140 Days - 1.31cph!

6 Years Ago
Removed obsolete stray script from TimerSwitch prefab. Launch Site prep
6 Years Ago
Lighthouse material conversion & scene
6 Years Ago
Gas station conversion & S2P
6 Years Ago
Tidied SMM rebuild a bit for bug finding. Adding a util to convert mesh replacements.
6 Years Ago
Gas station scene prep. Recycler texture fixes and deleted some useless ones. Recycler status light actually emits.
6 Years Ago
+ Changes to interactable lods
6 Years Ago
[D11] Updated 14 LODs in Compound scene
6 Years Ago
[D11] + Objects removed from Airfield, Compound, Launch Site and Lighthouse. Scene to Prefab and Manifest updated.
6 Years Ago
[D11][UI] Altered recycler and single item icon loot panels
6 Years Ago
Fixed black band around equator MeshColliderFixes wip
6 Years Ago
Fix for sky
6 Years Ago
[D11] [UI] Outpost respawn option now goes on cooldown if you are considered hostile with the outpost (WIP).
6 Years Ago
[D11][UI] Alterations to storage and cooker loot panels. Adjustments to base loot panel size.
6 Years Ago
merged remove H and J default binds
6 Years Ago
Remove H and J as default binds for drop stack/single current item
6 Years Ago
[D11] [UI] Added User Agreement and Privacy Policy page on Frontend.
6 Years Ago
[D11] trying to fix some broken tree references - copied latest versions from main/hdrp
6 Years Ago
Compile fix
6 Years Ago
Scale radiation size by transform scale even when adjusted at runtime
6 Years Ago
Added "headlerp" console command
6 Years Ago
Merge from main/drop_current_item
6 Years Ago
Merge from main
6 Years Ago
Fixed ragdoll references
6 Years Ago
Horses no longer forced to .2s interpolation delay
6 Years Ago
Harbor crane LODs
6 Years Ago
Added a horizontal gradient to end of sleeping bag scroll view when there are more bags than can fit in Sizing tweaks
6 Years Ago
Disabling il2cpp again
6 Years Ago
Merge from "Helicopter Update Optimisation"
6 Years Ago
Merge from main
6 Years Ago
Fixed heli blades spawning with blur on.
6 Years Ago
Recompile vfx
6 Years Ago
Merge from main
6 Years Ago
[D11][DTLS] Fix for messages broken into exactly 15 fragments not being received properly.
6 Years Ago
Interest point drop shadow
6 Years Ago
Custom inspector for RendererLOD component.
6 Years Ago
2019.3 can build il2cpp again
6 Years Ago
Hook up new point of interest icons on map + compass
6 Years Ago
[D11] [UI] Pass on duplicate/incorrect textures loading on incorrect platforms.
6 Years Ago
[D11][UI] Adjustments made to player_corpse loot panel
6 Years Ago
Flame turret now uses fuelsmall panel
6 Years Ago
[D11][DTLS] Fixed bug preventing messages larger than 7680 bytes causing silent failure, and added server log error/kick for future catches.
6 Years Ago
[D11 cherry pick 39961 to fix pink row boat etc
6 Years Ago
[D11] Fix for holding Y/Triangle on Find a Server screen causing a crash
6 Years Ago
merge from main
6 Years Ago
Moved drop current item (whole stack) from B key to H. Added drop current item (single) to J key.
6 Years Ago
[D11][UI] Altered how loot panels set up navigation between themselves
6 Years Ago
Added grass.distance convar (range 100-200, default 100, only really useful for video making)
6 Years Ago
merge from 39964 (world dropped items now have the same "max-condition-only" rule for stacking that inventory items have.)
6 Years Ago
Added collision damage for modular vehicles
6 Years Ago
Remove debug print