reporust_rebootcancel

113,487 Commits over 3,959 Days - 1.19cph!

11 Years Ago
Color matched all rock materials (some got screwed up again by the most recent shader fixes)
11 Years Ago
Added server.ip variable (to bind server to specific ip)
11 Years Ago
Set shininess on all rock materials
11 Years Ago
Color matched (ish) sand rocks
11 Years Ago
Fixed rock shader being too dark
11 Years Ago
Updating building test save
11 Years Ago
Use InvokeAtomic to refresh conditional skins, so it only gets called once instead of once per surrounding skin
11 Years Ago
Oopsy, the save wasn't loading
11 Years Ago
Added BuildingTest scene - loads a saved building to test building component changes
11 Years Ago
Renamed OnHit to OnAttacked Fixed players being killed after they respawned from attacks they sustained while alive previously
11 Years Ago
If player isn't alive on disconnect then remove them (don't just sleep)
11 Years Ago
Don't try to handshake multiple times Default message initial size 64bytes (up from 16)
11 Years Ago
Fixed rcon strartup param - proper this time
11 Years Ago
Disabled tessellation in skin shader
11 Years Ago
Networking tweaks
11 Years Ago
Editor tool to show local player's eye line (for world model aim tweaks) Fixed boltrifle world model being misaligned Pickaxe world model Fixed player thirdperson melee attack not playing
11 Years Ago
commited w_rock meta file
11 Years Ago
Plain and moss rocks now color matched.
11 Years Ago
Added Wooden Box assets
11 Years Ago
Tree testlevel env settings brought more in line with the procmap.
11 Years Ago
Fixed footsteps being crazy loud
11 Years Ago
crouchwalk / jogging animations for when the player is holding a bow
11 Years Ago
updated held position of torch
11 Years Ago
Added rock world model
11 Years Ago
changed world model rock prefab
11 Years Ago
fixed rock holdtype stand / attack anims
11 Years Ago
Disabled auto material import for some meshes
11 Years Ago
11 Years Ago
11 Years Ago
Fixed invisible shrub prefab.
11 Years Ago
Fixed wall prefab corner models
11 Years Ago
Server fixes
11 Years Ago
world models should use r_prop bone by default conditional models skin system (wip)
11 Years Ago
Temporarily added TestLevelTrees
11 Years Ago
Mismatched green on leaves125.
11 Years Ago
Organizing minor secondary trees
11 Years Ago
Removing derivative maps
11 Years Ago
updated anim controller for torch. Now contains lit idle / attack / hit triggers
11 Years Ago
new exported anims for the torch
11 Years Ago
Fixid some missing materials on snow rocks, removed height blending from the shader as the normal map is doing most of the work now.
11 Years Ago
Fixed rcon console variables not working
11 Years Ago
Merge from terrgen Protocol++
11 Years Ago
Fixed missing material references on almost all snow rocks (careful with material meta files)
11 Years Ago
Updated spawn handler prefab
11 Years Ago
Added min/max values to all filter types, added temperature filter
11 Years Ago
Save userlist properly Print to server console when an owner/moderator joins
11 Years Ago
Merge from main
11 Years Ago
Fixed compile errors
11 Years Ago
Fixed user/ban list not loading on dedicated server
11 Years Ago
Missing files.