branchrust_reboot/main/jungle_updatecancel

884 Commits over 89 Days - 0.41cph!

10 Months Ago
Restore changes to BaseProjectile lost in merge
10 Months Ago
Added a tip for how to climb trees
10 Months Ago
merge from spatially aware branch - underground train tunnels and caves content converted
10 Months Ago
Experimental vine chaining Hold E while swinging on a vine to automatically grab onto the first available vine at the destination branch Can only chain to destination vines that are within 90 degrees of your direction, so you can't loop back and forwards Can be disabled with VineMountable.allowChaining convar (defaults to true)
10 Months Ago
Another fix for serialisation layout
10 Months Ago
Compile fix
10 Months Ago
Expose DismountViewmodelHoldTime on VineMountable
10 Months Ago
Flatten look angle when deciding what branch to swing to
10 Months Ago
Revert last change, add a new disableLerps option to Ironsights component that will override any animation when calculating the viewmodel rotation while in ADS
10 Months Ago
Adjust blowpipe ironsights intro speed to 1.5 (was 2) and adjusted intro curve to kick in later, seems to fix it sometimes overshooting at the cost of a slightly slower ADS
10 Months Ago
Applying some properties that were modified in Procedural Map scene to the World Setup prefab Keep at least 50m distance from harbors to other monuments (fixes harbor spawning too close to jungle swamp)
10 Months Ago
Fixed new jungle meats turning into spoiled bear meat when expired
10 Months Ago
fixed a missing mesh from collider script on corner_c prefab
10 Months Ago
Merge from snakes
10 Months Ago
Merge from blowpipe
10 Months Ago
Experiment with simpler covers, fix compile error
10 Months Ago
potential fix for sun passthrough in train tunnel entrance
10 Months Ago
jungle ruins s2p
10 Months Ago
S2P of Zigg Scene due to decal removal. Fixed incorrectly overwritten ruin walls mesh. Removed middle verts from jungle wall cols. More jungle ruin walls COL refinements.
10 Months Ago
Improve flanking algorithm
10 Months Ago
moved the rusty gates back into place
10 Months Ago
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10 Months Ago
updated viewmodel vine swing animation
10 Months Ago
Experiment with path post process for overwatch and flank
10 Months Ago
fixed an offset on jungle skin triangle block
10 Months Ago
Removed cracks decal from Zigg scene. Also added bit more fidelity to more jungle ruins COL meshes.
10 Months Ago
Temporary collision for jungle cell door. Remade cell door prefab to allow for components being added.
10 Months Ago
fixed an offset on jungle skin floor block
10 Months Ago
Merge from blowpipe
10 Months Ago
Removing obsolete jungle ruins cell top meshes
10 Months Ago
Second pass on jungle ruin walls collision to adhere COL meshes closer to stepped and jagged wall pieces
10 Months Ago
revert underwater effects merge to figure out server issue
10 Months Ago
lowered the ground under the zigg pond water to allow swimming effect to work
10 Months Ago
SpawnPopulationBase.DeleteEntities logs warning if it encounters a destroyed gameobject or an invalid entity instead of throwing an exception
10 Months Ago
reverted environment volumes to spatially aware ones after regression, this also re-introduces the terrain collision triggers - S2P
10 Months Ago
lower ziggurat terrain position in Z, then resculpted to meet the ground line
10 Months Ago
Remove Facepunch.Editor reference
11 Months Ago
Fixed outbreak sprayer item id
11 Months Ago
Remove dismount handling on VineMountable
11 Months Ago
Slight collider tweak to fix some deadspots for resource gathering on vine tree
11 Months Ago
More work on handling player movement properly when a vine tree is destroyed
11 Months Ago
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11 Months Ago
Another distance interaction fix
11 Months Ago
Added line of sight checks when generating vines, prevents vines that travel through god rocks, powerlines, etc
11 Months Ago
Include vehicle detailed layer in vine dismount check
11 Months Ago
Fixed blurry birds.
11 Months Ago
Fixed blurry spraycan sprays.
11 Months Ago
Fixed blurry fireplace
11 Months Ago
Applied lighting to Ziggurat A. S2P (Small trigger code bug exists on Asana)
11 Months Ago
Fixed a couple of inverted triggers.