reporust_rebootcancel

115,225 Commits over 3,959 Days - 1.21cph!

4 Years Ago
Merge from main
4 Years Ago
Added player.cinematic_gesture to allow actors to use the legacy gestures on cinematic servers (eg."player.cinematic_gesture pickup_item PLAYERNAME" or "player.cinematic_gesture pickup_item") Will only work if server.cinematic is true
4 Years Ago
merge from submarine
4 Years Ago
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4 Years Ago
Adjusting fish bait values Increased impact bait value has on time to hook (better bait = faster hooks) Better fish randomisation
4 Years Ago
Manifest
4 Years Ago
Fixed press buttons not being powered by default, set security door manipulators to toggle Added radiation to some modules and dwellings Variants for poker table A and bbq static (no art) Some flow fixes, prepared prefabs
4 Years Ago
Added torpedo storage interaction to the solo sub
4 Years Ago
Added torpedo storage and interaction to duo sub
4 Years Ago
Move UpdateWaterDrinkingPoint to BasePlayer.LateClientCycle, it might be less likely to trigger rigidbody syncs here
4 Years Ago
- ItemContainer can now have a list of any amount of exclusively allowed items, instead of 0 or 1. StorageContainer can now have 0-2 allowed items vs. previous 0-1 (could be upgraded to allow any number, but I didn't want to break all existing assignments to allowedItem by making it an array). - Protocol++. - Added submarine torpedo storage container.
4 Years Ago
Merge from fishing
4 Years Ago
Added a fishing vending exchange Added some extra forgiveness time before the line snaps Line fixes
4 Years Ago
Remove an allocation in the line renderer Fixed line appearing offset when going into debug cam
4 Years Ago
Reduce crafting requirements for rod Will no longer catch inanimate objects when using meat or fish as bait Remove chance modifier based on bait value (min/max values are better tool for this) Fixed missing fishing rod world model Fixed players being able to interfere with fishing by swimming near the bobber Added a convar to show the strain UI Halved condition loss Increased the minimum amount of time to wait before a fish bits so they don't bite before the bobber comes to rest Player can now move while catch success animation is playing
4 Years Ago
Manifest rebuild
4 Years Ago
Merge Submarine->Aux
4 Years Ago
Merge Main->Submarine
4 Years Ago
Spawn the bobber a bit higher
4 Years Ago
Tarp viewmodel fix
4 Years Ago
Water.quality convar will only be read once every 10 seconds (quality will automatically change after 10 seconds to the final value if it was changed inside the 10 second window)
4 Years Ago
Manifest
4 Years Ago
Static CCTV cameras naming pass for modules Underwater labs specific lootcrates and lootspawns presets Initial loot spawns setup across all modules (this may need revisit as we gather data)
4 Years Ago
Fixed disconnect on dying when not inside any triggers. Sorry Staging players.
4 Years Ago
Underwater labs modules puzzles setup More dwellings work
4 Years Ago
Make moonpool water plane convex, so that subs can detect it
4 Years Ago
Stability edit for centre of mass changes
4 Years Ago
Allow duo sub passenger to wield items
4 Years Ago
Don't allow pushing subs if not grounded
4 Years Ago
rohans latest version of crittermovement shader
4 Years Ago
Set submarine greeble prefabs to be the flat version, created new curved versions and 90degree bend versions of all pieces, made pieces tile much better, added end caps for tiling pieces, added small decal like pipe inlet to blend with wall better, repositioned pieces to sit on the wall better, set up all new prefabs. Still need to make end tile caps blend in to wall better, fix up any bugs
4 Years Ago
Dwellings dressing backup
4 Years Ago
Labs Dwelling spawners collection prefab Setup nested dweller prefabs inside modules and placed spawners
4 Years Ago
Preparations for Underwater labs dwellers
4 Years Ago
Preparations for Underwater labs dwellers
4 Years Ago
Dressing backup - moonpools wip
4 Years Ago
removed unnecessary industrial light in Lighting3 prefab, this prefab should only contain moonpool water lighting
4 Years Ago
Submarine speed edit
4 Years Ago
Adjusting sub physics
4 Years Ago
Added MonumentInfo to mountain and ice lake prefabs
4 Years Ago
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4 Years Ago
Adding a collection of steel metal crates made from various other crates and re-skinned
4 Years Ago
Show IO information on crafting UI (same as weapons)
4 Years Ago
Improve submarine stability
4 Years Ago
Merge from fishing
4 Years Ago
Added some help tips when the player fails while fishing
4 Years Ago
Don't allow aiming until a lure is equipped Disable DDDraw Disable fishing UI (for testing)
4 Years Ago
Minor pedal speed tweak
4 Years Ago
A bit more pedal angle
4 Years Ago
Animated duo sub pedals