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140,527 Commits over 4,536 Days - 1.29cph!

2 Years Ago
PreventBuildingMonumentTag can now get its MonumentInfo at runtime using TerrainMeta.Path.FindClosest This will allow prevent building volumes from monument not running S2P (like underwater labs) to get their MonumentInfo assigned correctly
2 Years Ago
Allow wolves to target other wildlife again, fix errors when target dies while circling
2 Years Ago
Optimize wolves LoS checks (ignore other wolves, spread computations over multiple frames, pool sight events), also ignore players in safe zones
2 Years Ago
merge from fix_weapon_mod_avg -> main
2 Years Ago
Fixed broken rad counts from container Amounts update on changed instead
2 Years Ago
digital clock sounds
2 Years Ago
merge from itempool_fix
2 Years Ago
Fixed items not resetting their flags when entering the pool, fixes the cooking icon appearing on recycled items also reset contents and parent ItemContainer for safety
2 Years Ago
Fixed some properties of weapon mods using average instead of multiplying scalars together - example: 8x scope + GCO was going from +50% recoil -> +30% recoil instead of +65% recoil
2 Years Ago
Fixed refillvitals command showing a water damage indicator on screen, game is fixed
2 Years Ago
Tweak slope conforming
2 Years Ago
viewmodel updates
2 Years Ago
Fix inverted transition in wolf fsm
2 Years Ago
Player loot method to grab rads
2 Years Ago
'refillvitalsall' command now includes spawned bots Codegen
2 Years Ago
Rerouted to ItemContainer instead
2 Years Ago
updated 3p anims, updated world model anims
2 Years Ago
DPV socket excludes artifical water - InWater socket mod allows exclusion of artifical water - added separate error when socket requires a body of water
2 Years Ago
Fixed a bug crashing the editor on start ModInit was too early for ItemManager?
2 Years Ago
Water volumes report correct overallDepth from WaterInfo - measured against the bottom of the volume or a cut-off plane
2 Years Ago
GCO techtree reduced homing missile launcher research cost
2 Years Ago
Restored WallpaperPlanner OnFrame null checks removed in 103779
2 Years Ago
Attempt at routing rad amounts through item containers
2 Years Ago
merge from wallpaper
2 Years Ago
Fixed wallpaper construction possible mismatch when the current placement is invalid
2 Years Ago
Added LODs for jungle ruin walls (just a couple remaining to do)
2 Years Ago
merge from main
2 Years Ago
Re-enable layout masks
2 Years Ago
Allow SkinViewer to work without an ItemDef if we specified a prefab resource path This allows item-less store items to work (underwears or dances for example)
2 Years Ago
Sunburn swimsuit framing
2 Years Ago
merge from main
2 Years Ago
merge from world_update_2
2 Years Ago
Rowboat.Population avoids "Decor" topology
2 Years Ago
subtracting 103750 getignore_optimisations
2 Years Ago
Sunburn underwear
2 Years Ago
separated client/server compile fix for DPV
2 Years Ago
merge DPV fixes
2 Years Ago
DPV requires fuels storage to be empty before you can pick it up - server sends an additional fuel info update when fuel storage inventory has an item removed/added (stack count change doesn't trigger this)
2 Years Ago
Added RadialBlur to AlwaysIncludedShaders
2 Years Ago
Enabled Mountain toplogy use on lakes unique environments
2 Years Ago
merge from main
2 Years Ago
reduced rotate amount in viewmodel
2 Years Ago
'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before) Added 'refillvitalsall' to heal every active players on the server
2 Years Ago
Bugfix: RCon test page now works It's barebones, but enough. Tests: tested in local session, could see commands take effect
2 Years Ago
Use GetCornersNonAlloc to avoid unity copying the npc paths everytime they are accessed
2 Years Ago
merge from gco - WIP
2 Years Ago
DPV uses correct WaterLevel test for getting player WaterFactor
2 Years Ago
Weekly Skins
2 Years Ago
merge from main
2 Years Ago
Cover performance critical code with time warnings