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108,319 Commits over 3,867 Days - 1.17cph!

4 Years Ago
Topological facelift for Isle Alistair
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
Enabled parallax for terrain sample
4 Years Ago
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4 Years Ago
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4 Years Ago
Tier2 progress
4 Years Ago
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4 Years Ago
Backup
4 Years Ago
Merge from camera_recording
4 Years Ago
Added graphics.dof_focus_lookingat to switch the dof target to what the debug camera is looking at
4 Years Ago
Merge from main
4 Years Ago
Allow WorkCart driver to hold A/D to select a track when passing through a junction. WorldSpline NRE bugfix.
4 Years Ago
Prevent PathInterpolatorLUT complaining about being uninitialised during initial generation
4 Years Ago
Fixed treeDistanceUponFalling not getting set on trees which was causing effects to be run on trees that fall far away from the camera
4 Years Ago
Fixed not being able to equip bone armour with bone helmet
4 Years Ago
temp tree scrolling fix
4 Years Ago
Add some more bits to the train tunnels scene for testing
4 Years Ago
Merge Main -> WorkCart
4 Years Ago
Move comment only
4 Years Ago
Fix player interaction bug: If an semi-valid trace was penalised but no subsequent trace was acceptable, the semi-valid trace was lost. Fixes difficulty in upgrading door frames.
4 Years Ago
merge from main
4 Years Ago
skin approval
4 Years Ago
Remaining SE sculpts
4 Years Ago
alignment updates
4 Years Ago
Added WorldSpaceGrid.IndexToGridCoords / IndexToWorldCoords / Copy
4 Years Ago
PathFinder.FindClosestWalkable bounds checks
4 Years Ago
TerrainMeta.InitNoTerrain also sets Position and OneOverSize
4 Years Ago
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4 Years Ago
4 Years Ago
tweaks to T2 & T3
4 Years Ago
assigned trees to WB2/3 tech tree dialog now opens the correct tree automatically
4 Years Ago
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4 Years Ago
T2 progress
4 Years Ago
SE splat cleanup & related.
4 Years Ago
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4 Years Ago
direction fix, vision cones
4 Years Ago
rough T2
4 Years Ago
Removed some last remains of navigation form HumanNPC
4 Years Ago
merge from main
4 Years Ago
merge from /main/save201 (save++ network++)
4 Years Ago
Added code for damaged and destroyed FX, using placeholder FX
4 Years Ago
merge from tree_fx_fix
4 Years Ago
merge from dropbox_sightcheck
4 Years Ago
demo.stopRecordingCamera should now properly end the recording and allow another recording to begin in that session
4 Years Ago
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4 Years Ago
Fixed playandrecordcamera failing if no params are provided Playandrecordcamera and Playwithrecordedcamera will now only need an animation name if a demo is currently playing
4 Years Ago
Revert protection and health accidental change
4 Years Ago
Delay train destruction when destroyed, and derail them
4 Years Ago
WorkCart health and protection fix