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108,016 Commits over 3,867 Days - 1.16cph!

4 Years Ago
removed test meshes
4 Years Ago
Reduced inner tube decay to be inline with boogie
4 Years Ago
Increase scale of parasol guide mesh to match actual size
4 Years Ago
Tweaked some DLC crafting times and workbench requirments
4 Years Ago
Fixed being able to drain water from the middle of an above ground pool and the water not being deducted from the pool
4 Years Ago
Use the same mask as the boat dismount check
4 Years Ago
Merge from summer_dlc
4 Years Ago
Above ground pool will now always align up (like the large furnace) Increased the size of the inside sockets to allow for more generous placement options
4 Years Ago
Boogie board and inner tube will now dismount the rider if it detects construction above it
4 Years Ago
Can no longer build through the boogie board or inner tube
4 Years Ago
Standing on a boogie board or inner tube will now slowly damage it
4 Years Ago
Merge from Main -> Vehicles
4 Years Ago
In extremely rare situations, TryConvertPositionToSocketIndex could fail on the client, with the modules not yet positioned correctly. Sync the socket index as a reliable replacement. Protocol++.
4 Years Ago
Merge from main
4 Years Ago
Add a bit of UI for the instant camera
4 Years Ago
Merge from summer_dlc
4 Years Ago
Lowered wave speed boost and speed boost when moving towards land on boogie board
4 Years Ago
Raise water level on above ground pool
4 Years Ago
Check for null string in skin directory lookup Add check in manifest build for null skin names (just a warning for now) Build manifest
4 Years Ago
Emission fixes
4 Years Ago
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4 Years Ago
Change bumper world colliders from a capsule to two spheres, attempting to reduce the chance of getting stuck in something
4 Years Ago
Fix pools showing power consumption in entity info
4 Years Ago
inner tube / boogie board paddling sound voice limiting tweaks
4 Years Ago
velocity-based water entry sounds for players
4 Years Ago
Add a power pole to BillBTestMap
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
restore subtractions due to merge issues
4 Years Ago
Removed the distance var from carstats as it didn't work well
4 Years Ago
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4 Years Ago
Slight craggy firing range tweak
4 Years Ago
More watergun+pistol polish
4 Years Ago
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4 Years Ago
Fix carstats NaN max health showing on partial cars
4 Years Ago
swimwear models and prefabs wip
4 Years Ago
Not vehicles - fix spelling mistake in the description for window embrasures: form -> forms
4 Years Ago
Fix power usage showing as 1 when selecting the vehicle lift in the inventory. Now correctly shows the real use as 20
4 Years Ago
Merge from Main -> Vehicles
4 Years Ago
Swimwear_03 fbx + prefab Swimwear_04 fbx + prefab Swimwear_05 fbx + prefab
4 Years Ago
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4 Years Ago
a few additional innertube/boogie board paddling sounds watergun shoot volume tweaks
4 Years Ago
vm waterpistol - updated anims, added admire, animator updates
4 Years Ago
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4 Years Ago
subtracting 52767 52762 Causing multiple issues with skinnable items - unable to leave Staging in this state
4 Years Ago
updating pool collision and caustic in prefab
4 Years Ago
code gen
4 Years Ago
IItemContainerEntity DropItems conflict fix.
4 Years Ago
wip merge from main (broken)
4 Years Ago
update pool model. LOD, collision, adding steps to increase depth