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145,111 Commits over 4,444 Days - 1.36cph!

3 Years Ago
cake setup
3 Years Ago
vm legacy bow - fix for missing sounds (hopefully)
3 Years Ago
don't get excited, it doesn't work how we want it to
3 Years Ago
merge from 10th birthday cake
3 Years Ago
10th birthday cake model and materials
3 Years Ago
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3 Years Ago
pinata deploy and volume pass
3 Years Ago
merge from main
3 Years Ago
merge from qol_hbhf_dialog
3 Years Ago
merge from main
3 Years Ago
m4 balance changes, accepts extended mags
3 Years Ago
Prevent tooltips from opening upwards when they would be close or beyond the top of the screen
3 Years Ago
Wick fx
3 Years Ago
Fix SERVER compile errors
3 Years Ago
player update, set correct holster posiotn and held position on timed explosive entity
3 Years Ago
Codegen
3 Years Ago
player update, set root transform position xz to original on explosive anims, melee and revovler anims
3 Years Ago
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3 Years Ago
Subtract 90203
3 Years Ago
Pilot collider particle fix.
3 Years Ago
Shelter door and shelter take same damage from all entities.
3 Years Ago
Fixes. Scene test setup.
3 Years Ago
Merge from main -> qol_hbhf_dialog
3 Years Ago
Merged from main.
3 Years Ago
Blast position fix Cooldown to 5 seconds to make less spammy Barrel hole opening corresponds with cooldown
3 Years Ago
Re-enabled placement within shelter
3 Years Ago
CannonBlast prefab
3 Years Ago
merge from legacybow
3 Years Ago
merge from battlebus
3 Years Ago
Fixed OnProjectileAttack NRE caused by loading pre-existing shelters on save.
3 Years Ago
Legacy bow - updated anims and ironsights so it fires like the regular hunting bow
3 Years Ago
player update, set satchel charge entity to link to r prop bone and use the 2h explosive holdtype override
3 Years Ago
updated unarmed 3p idle breathe anim and altered poses 3p 2 handed explosive anims to maatch the idle breathe pose
3 Years Ago
Redid colliders
3 Years Ago
texture tweaks - ao
3 Years Ago
texture tweaks - ao
3 Years Ago
merge from building_skins_4
3 Years Ago
further mask downscale, using a small res mask to sharpen transitions
3 Years Ago
merge from battlebus
3 Years Ago
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3 Years Ago
Uploaded Pinata Bat FBX, Textures and Materials
3 Years Ago
Added per-layer detail masking controls to Rust/Standard Packed Mask Blend (similar to blend4)
3 Years Ago
assigned LODs on foundation wall b/c/d
3 Years Ago
hooked up 10 birthday texture on balloons
3 Years Ago
bus colliders - made a separate prefab to allow use on client/server with more flexibility
3 Years Ago
made new player update idle breathe anim and added into holdtype none overridecontroller
3 Years Ago
exported player update edited melee anims
3 Years Ago
merge from pinata
3 Years Ago
pinata guide mesh
3 Years Ago
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