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126,636 Commits over 4,109 Days - 1.28cph!

4 Years Ago
Scene backup
4 Years Ago
4 Years Ago
Used the trick that SAM rockets use, on the MLRS rockets: Put them on a Debris layer, so that they'll never detect each other as hits. I wondered why the SAM rockets did this One Weird Trick until I hit the same issue.
4 Years Ago
▍ ▅▌▄▇▊▌▋▍▌ ▄▋ ▊█▍▅▊▇ ▆▉▌ ▇▇▌▉▆ & ▇▅▍▇█▋▇ ▆▊██▄
4 Years Ago
▇▌▅▌▍ ▌▇▆▋█▆▍▍▍▆▉▆▋▅▅▋▄▆ ██▉ █▉▊▉▅█▍▆▇▇▉█▍▆█▆▅▍▄ ▍▆▍▆█▊▊█ ▊▆▇▊▊▇▇▇▌▉ ▆▇ ▋▍▋▉▌▍ ▌▋▍▋ ▉▌ ▆█▉▇▉▆ (▆▌ █▄ ▇▍▄ ▋▍▄▊▌▉▊ ▍▊ ▆▍█ ▇██▌▍█▍) ▋█ █▅▋▍ ▌▊ ▆ ▇▌▋▊▋▉▅▄, ▋▄ ▅▅▌▍▉▆▊ ▌▅▌▋ ▍█▊█▅▊▇▋▆ ▊▍ -▍█ ▉▋▉▆ ▋▌▆█▅▍▆ ▋▍█ ▌▍ ▅▅▋ ▋▉▇▇▄▅▊ ▌▌ ▇█ ▇ ▅▅▇▇ ▌▋▇▅ ▆▊▇▌ ▉▇
4 Years Ago
Merge Main -> DMb
4 Years Ago
Manifest full rebuild
4 Years Ago
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4 Years Ago
Removed the temporary camper car that was used for testing last month (3module_camper_temp).
4 Years Ago
Repositioned the zero point on the MLRS rocket model
4 Years Ago
Removed the standard 1m launch offset for MLRS rockets
4 Years Ago
Bigger delay between MLRS stops. Stops the rockets from sometimes hitting other rockets as they launch.
4 Years Ago
▆▉▉▅▇ ▌▌▆▋▉▇▋█▋ ▊▉▌▋▍▄▊ ▅▌▋▋█▉▉█ ▅▅▇▋▄▉▄ ▍▍▊▊▆ ▍▊▄▌ ▌█▌█▇▋ ▄▊▄▊
4 Years Ago
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4 Years Ago
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4 Years Ago
▄▅ ▍█▊▌▆ ▅▌▉█▉▍ ▉▄▉█▋▋▍▉/▅▉▍▍▆▋▊ ▆▊▆▆▉▌▋▊▇▉▆▅▅
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▉▋ ▊▋▋▊ ▇▅▄█▆▇▌▅▊
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▌▊▋▆▊█▆▊ ▆▌▅▌▄▉▋█ ▇▌▍▋▋▄▊, ▋▄▊▋▊▆▇ ▉▊▍▅▊█ ▇▋▆▊▌▋ █▌▆▆ ▍▆▌█ █▇▋█▆, ▌▄▍▅▍▋▉▇▍▇█▍ ▍▌ ▇▅▉ ▉▇▌▄▊▋█ ▋▋▉▋ ▋▌▅ ▍█▌▋ ▇▇▉. ▇▍▆▇▉ ▉▌▇ ▍▇▉▇ ▍▌ █▊▆ ▆▇█▇▆ ▆▌ ▉▄▆▉▉▄▄▍. ▋▍▅▇▉▊▄▅ ▊█▋▅▆▇▍▆▉▌▉▉ ▄▍▆ ▄▋█▋█▆▆ ▌▍▇ ▊▊▍▊▄ ▄▉ ▅▅▋ ▍▉▄▉▆ ▅▍▄▋▉▉▍▌▋ ▅▊▄ ▍▉▌█▊▌▌▊▋▄▉▉.
4 Years Ago
▇▇▄▄▅▊▋▅▄█▇▄▇▍ ▄▌▌▅▍ ▇▊▋██▍▍ ▍▄▍ ▉▅ ▇█▄▆▇█▄▅ ▄▅█▌▋
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▌▄▇▌▊▋▇ ▊▍▅▊▆ ▊█▇▅ █▉▍▍█▉▆▄▌▇ ▄█▋▋ ▋▅▄▄▍▇▊▇▍▉▇▅▆▊ .▆▉▆▆▊ (▆▆█▆ ▄▌ ▆▋▆▍)
4 Years Ago
▇▋▊▉▆ ▌▌▅▌ ▋▍▉▍▍▊▉▄▍. ▌▉▇▇▅ ▋▋▋▅▋█▍█▌▊▄▉ ▆▌▊▋▍ ▉▌ ▋▉▋▊▌ ▆▉▄▅▄▉▌▊ ▄▊▌▌▉
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▆▅▆▅▇▅▍ ▅▊▄█▍▉▍▆▇▆▋▌▋▄.▌▋▄▉ ██ ▉▌▆▊▇▌▍ ▌▅▅▇█ ▌▄▇▉▇▊, ▌▆▅▇▌▌▅ ▄█▆██▅▉▍▊ █▆ ▇▇▅▄▊ ▄▄▅▌
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▋▌▉▍▌ ▆▉▊█ ▊▊▅▌▇▉▊▋▄
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▆▉▌▋█▇▄▅▇▆▍▇▆▌ .▌▄▇█▋ ▄▌▇ █▇▇▅▋
4 Years Ago
▅▄█▇▉ ▊▅▅▅▉█▌▌▌█▌▉▆▋ ▆▉▌▄▊ ▅▌▄▄▋▄▅
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▊▋▋▄▄▋▋▊▍▅▋▄▅▇ ▋▅▅▊▊▌ █▉ ▍▆▄ ▆▅█▉ ▆▌ ▍ ▌▌▅ ▍▄▍▉▍▆, ▍▋▋▄ █▉▄▌ ▅▇▌██▆▄
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▅█▄ ▌▊▌▆▅ ▌▌▄▆█▋▄▉ ▊▍▊█▆▇▋▍▄ ▉▇ ▌▆██▋█▌▋▍▅▆█ ██▊▅▊, █▊▅▄▋ ▄▅█▋▆▄▋▊▄▌▄▉ █▌ ▇▇▆▋ ▊▍▄▇█▉▆▄.
4 Years Ago
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▄▆▆▄▌▇▉ ▅▇▇▄▅ ▋▋ ▆▄▍ ▉▉▍▋▇ ▄▉▊. ▍▌▇ ▅▆ ▍▊▌▋ ▇▋▌▉▋▅▇▉ ▌▅ ▇▄▌ ▄█▉▋▊▌█ ▆▊▅▊█ ▌▉ ▅▍▅ ▇▇▆▍▇█▅
4 Years Ago
▍▊▌▊▍▊▊ ▅▅▉▉▉ ▇▊▌ ▌▅▆▉▅ █▌▋▌ █▋▅▅▉▊▆▅▄▊▊▊'▆ ▅▇▄▌▍▋▍ ▇▇ ▅▍▆▆ █▋▇ ▄▌▅▍ ▍▅▆█▉ ▉█▇█▉▊
4 Years Ago
▍█▄▋▅ ▅▌▅▊ ▅▊█▉▉▄▇█▋
4 Years Ago
▆█▅▆▍▄▊▉, ▋▉█▄▋▍▅▍
4 Years Ago
▋▅█▄▉ ▅▆▄▊ ▅▋▆▄
4 Years Ago
Using the low firing angles on the MLRS always causes trouble. Stick to the high angles (>=45°)
4 Years Ago
ProjectileDistToVel now uses a more complex formula that takes the vertical distance to the target into account. Fixed negative angles calculated for targets below us.
4 Years Ago
▄▄▉▉▇▄▄▉ ▋▉▉▋▆▋▉▍ ▅█▍▋/▍▆▉▅ ▉█ ▌▇ ▇▇▆ ▅█▆ ▄▌█▆▅▆
4 Years Ago
Rear camera baseline look profile
4 Years Ago
Max range fix
4 Years Ago
4 Years Ago
Fixed the MLRS rear cam being upside-down
4 Years Ago
█▄▊▄ ▅▍▍ ▄▌▄█▆, █▅▊▉▆ ▅ ▌▄▄█▇, ▋▌▍▌ ▄▇▊▊ ▇▊▄ ▊▉▊█▍ ▆▌▋▌ ▄▊ █▆▉▊
4 Years Ago
Slow down MLRS rotation
4 Years Ago
▇█▆▊▆ ▅▄▄▊ ▆▍▋ ▄▄▆▇▇▍▋ ▆▋▄ ▄▄ ▊▊▄▋▌▄▌▋▌ ▍▍█▄▄▉ ▅▇▆▊▋ ▉▊▊▉ █▉▆▅ ▄▆▆▇ █▆ ▍▉▄ ▇▆▉ ▇▅▍▅▅▋ ▆▇▇▊▍ ▉▇▆'█ ▄▄▉▆▆ ▌▋▋▉▋▉▄▌▅ ▍▄▄▍ ▅█ ▇▋█▇▋▆▍▋▇▇▋▄, ▆▋▍ █▉▄▍▋▉███ ▊▋█▆▇ ▊▍▉▅ ▋▄▆▉▅▉▄▍▄ █▅▍ ▉▋▅▅██▄▄
4 Years Ago
Edit vRotAimMin range
4 Years Ago
Cherrypicked shader mods from Bill
4 Years Ago
▆▊▄▇ ▉ ▍▇▄▍▄▉▄▍▍▄▉▌▅ ▉▍▍▉▍▍▄ ▌▍▄▅▆ ▊▅▇▌▌ .▆▄▍ ▉▊▋ ▉▆▅█▇▉█
4 Years Ago
Adjust MLRS min/max range
4 Years Ago
Improved MLRS projectile aim calculation and aim angle selection
4 Years Ago
▄▇█▊ ▍ ▍▋▄▍▅▊▋█▌█▉▉▆ ▇▌▍▉▊▅▆ ▊▄▄▍▌/▋▄▅▊▄▌█▉/▅▅▉▇▊▆▅▇▌