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115,513 Commits over 3,959 Days - 1.22cph!

5 Years Ago
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5 Years Ago
Don't show electric plug info when using hose tool and vice versa
5 Years Ago
Integrating baked meshes into the HLOD system
5 Years Ago
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5 Years Ago
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5 Years Ago
[D11] fix none gun/bullet/arrow/projectiles from despawning
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] fix all none weapon projectiles to default to regular FP settings.
5 Years Ago
Another attempt at bundle build time optimization
5 Years Ago
Added FPS lock to in-game debug menu
5 Years Ago
Potato guide mesh
5 Years Ago
Potato balance
5 Years Ago
[D11] Reenable ping address
5 Years Ago
Client fix
5 Years Ago
[D11][UI] Added fade behind player_preview pulled topbar forward
5 Years Ago
[D11] Billboard shader smoothness fix
5 Years Ago
[D11] LOD colour fix
5 Years Ago
merge from main
5 Years Ago
Merge from main
5 Years Ago
subtracting 43422 - client stalls still present on 2019.3
5 Years Ago
Merge from main
5 Years Ago
HLOD setup after conversion
5 Years Ago
[D11] Temp Disable ping address
5 Years Ago
[D11][#3839] No longer jumps constantly when holding the jump button. (Another fix added for crashing on idle at the server password screen.)
5 Years Ago
[D11] Option menu hint box adjustment
5 Years Ago
[D11][UI] Fixed issue with pingcheck
5 Years Ago
[D11] SLOD fix
5 Years Ago
[D11] Added Xbox device icon, fixed inconsistent text/icon colours on Stats/Leaderboard/ConnectedPlayers
5 Years Ago
[D11][#3698] Base Player tick - limiting the server logs.
5 Years Ago
[D11] Error check for null reference on m_cellsRoot
5 Years Ago
[D11][UI] Ping servers on the find join games screen
5 Years Ago
[D11] Fixed new debugcamera commands to still work at timescale 0
5 Years Ago
[D11] Editor compile fix
5 Years Ago
[D11] Fix to various material issues.
5 Years Ago
[D11] Compass changed to fit FP style
5 Years Ago
Repplying 48101 (2019.3 perf fix)
5 Years Ago
Conversion utilities
5 Years Ago
Reapplying 43422 (async prefab preload, test to see if related crashes are fixed on 2019.3)
5 Years Ago
[D11] [UI] Removed unused game modes from server filter selection for BETA.
5 Years Ago
[D11] SLOD fix
5 Years Ago
Subtracting 48664
5 Years Ago
Locked framerate to 30/60 on base/pro consoles
5 Years Ago
[D11] Airfield Cave Fixes
5 Years Ago
Subtracting 48101 (2019.3 perf fix) as a test to verify we are back to baseline perf without it
5 Years Ago
[D11][#3799] Fix added for crashing after being idle at the server password screen.
5 Years Ago
merge from /rFixes
5 Years Ago
Rename VehicleTerrainDamage to VehicleTerrainHandler
5 Years Ago
Merge from asset_bundles_5
5 Years Ago
Merge from main
5 Years Ago
Use physics meterial for terrain damage calc instead of topology. More accurate to actual terrain type.