reporust_rebootcancel

154,390 Commits over 4,536 Days - 1.42cph!

3 Years Ago
WIP rigidbody arc visualisation
3 Years Ago
merge from CNY_Spear
3 Years Ago
Implemented a tea that doubles the speed of recycling
3 Years Ago
Fixed a bunch of issues with the sense particles, they now work in world space and don't break with motion vectors
3 Years Ago
Added colliders to the truck model
3 Years Ago
Cherry pick 88565 from tutorial_island (show proper tree materials/meshes via gizmos)
3 Years Ago
Fixed craft speed tea increasing duration rather than decreasing
3 Years Ago
Fixed NoZTest particle shader to use the colour applied to the particle system
3 Years Ago
Merge from main
3 Years Ago
First pass on a tea to sense animals through solid surfaces Enables a particle system with ZTest disabled if player is within 50m, currently only added to wolf prefab
3 Years Ago
Add crafting speed tea, increases crafting time by 50% for the duration
3 Years Ago
Model position fix
3 Years Ago
New guide mesh with no campfire
3 Years Ago
Updated guide mesh, colliders etc
3 Years Ago
Added an underwater breathing tea
3 Years Ago
Deploy cooking pot on campfire socket
3 Years Ago
Cooking pot initial work
3 Years Ago
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3 Years Ago
Fix NRE in SendUpdatedInventory
3 Years Ago
Incen ammo additive
3 Years Ago
Metal impacts with new atlases.
3 Years Ago
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3 Years Ago
cherry picking 92516
3 Years Ago
scene backup and S2P for testing
3 Years Ago
Zipline platforms LODs, colliders and prefabs cleanup
3 Years Ago
removing ground grass decal
3 Years Ago
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3 Years Ago
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3 Years Ago
New spark atlas to replace the old pixelated mess. Scene backup.
3 Years Ago
Add a -parent-pid command line option to have the Rust server automatically quit when the given process ID exits
3 Years Ago
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3 Years Ago
Ensured diving tank is treated as the same as parachute/backpack backpack but still takes up torso back slot
3 Years Ago
player update. exported/set up binoculars animation set and populated its holdtype controller with the new anims
3 Years Ago
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3 Years Ago
Performantly unsets old set icon
3 Years Ago
Fixed some bugs with colour setting
3 Years Ago
Prevented client from attempting serverside equipment moves.
3 Years Ago
'keep out' and road debris decals
3 Years Ago
Set dressing harbor2 progress
3 Years Ago
player update. bota bag holdtype override controller updated with new bota bag anim set
3 Years Ago
player update. added unarmed idle pose to camera and instant camera holdtype overridecontroller
3 Years Ago
Reordered the code to call from icons to player inventory. First working version - still needs polish
3 Years Ago
Reverted bandana albedo texture to normal quality due to a bug in HQ compression
3 Years Ago
player update. exported/set up bota bag animations
3 Years Ago
Merge from main
3 Years Ago
Disable sync position on MDS.
3 Years Ago
moved zipline platforms assets over from compound branch - not a merge
3 Years Ago
level backup - moved turret up a balcony
3 Years Ago
merge from TryGetAimingModule_nre