reporust_rebootcancel

97,750 Commits over 3,683 Days - 1.11cph!

5 Years Ago
Updated D11WorldSpawn to spawn objects in the correct place in the hierarchy which is important for things like CullingVolume to work properly. Also improved SceneToPrefab to convert more objects and report failure reasons when it can't.
5 Years Ago
save++ protocol++
5 Years Ago
NRE fix heli work
5 Years Ago
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5 Years Ago
touched more pickup prefabs
5 Years Ago
new RF items availability and cost changes compile fix
5 Years Ago
[D11][TUTORIAL] Added local server check for buoyancy update
5 Years Ago
HBHF pickuppable
5 Years Ago
merge into main
5 Years Ago
protocol++
5 Years Ago
merge from main
5 Years Ago
RF broadcaster bugfix can not mount ladders from minihelicopter updated minihelicopter seats
5 Years Ago
[D11][TUTORIAL] Fix for issue #701, storing item in tool cupboard not triggering objective completion
5 Years Ago
merge from main
5 Years Ago
updated mini-copter sitting pose added co-pilot pose and added posetype in animator
5 Years Ago
[D11][TUTORIAL] Fix for issue #736, player colliding with vehicle after mounting
5 Years Ago
[D11][TUTORIAL] Tweaked timings for objective 10
5 Years Ago
touched more pickups
5 Years Ago
[D11][Audio] Ongoing Reverb integration work and testing
5 Years Ago
touched pickups
5 Years Ago
[D11] Update show more options prompt from showing PC commands, and to only appear when necessary
5 Years Ago
[D11][TUTORIAL] Implemented objective 10
5 Years Ago
[D11][UI] added the large player preview in the inventory screen added icons for stick horizontal and vertical into the sprite sheets
5 Years Ago
[D11] Camera aiming adjustments
5 Years Ago
Cargo ship destroys building blocks it encounters Removed player check from cargo ship that no longer did anything
5 Years Ago
[D11] merge 31322 from main (server cell size change)
5 Years Ago
Removed IClientComponent from VolumetricLightBeam (listed separately in PrefabPreProcess to ensure VolumetricDustParticles is removed first)
5 Years Ago
Added script for calculating map stats
5 Years Ago
VolumetricLightBeam.trackChangesDuringPlaytime is editor only
5 Years Ago
Shot in the dark to fix window and sleeping bag pickup
5 Years Ago
Minicopter collision mesh.
5 Years Ago
[D11] Camera aiming adjustments
5 Years Ago
Reduced D11WorldSpawn memory usage a bit
5 Years Ago
[D11][UI] local and server side fix for vending machine crash
5 Years Ago
excavator monument scene setup for whitebox stage
5 Years Ago
[D11][UI] Added itemicon option to remove equipped clothes
5 Years Ago
Missing meta.
5 Years Ago
32x32 cookie cubes.
5 Years Ago
Radtown proplights prefabs with cookies. Siren anim prefab binding fix.
5 Years Ago
minicopter progress
5 Years Ago
merge from minicopter player animations
5 Years Ago
minicopter work
5 Years Ago
light_fixtures texture sizes
5 Years Ago
Cherry picked 31771
5 Years Ago
Fixed coverage query flare flicker w/ zero scale
5 Years Ago
IES testers
5 Years Ago
manifest
5 Years Ago
merge from main
5 Years Ago
memory cell has 'toggle' input RF Broadcaster has 1 second cooldown
5 Years Ago
audio alarm manifest stuff renamed detonator to RF Transmitter