reporust_rebootcancel

97,840 Commits over 3,683 Days - 1.11cph!

5 Years Ago
Small oilrig / Fixed mesh issues / Created floor colliders
5 Years Ago
Merge with d11_console_version
5 Years Ago
[D11][TUTORIAL] Added object highlighting to find food step
5 Years Ago
Oilrig small dressing progress backup
5 Years Ago
[D11] [UI] Leaderboards tracks additional stats on player kills leaderboard.
5 Years Ago
[D11] Regenerated manifest
5 Years Ago
[D11] ServerAdmin map seed/size text hooked up, and changing Show modes on ServerStats (Frontend Only)
5 Years Ago
[D11] [UI] Added support for Text and Selectable component parsing. Removed navigation from parsing as all object reference fields will be tracked with a metadata component instead.
5 Years Ago
[D11] [UI] aligned the tags on the entries in the connected players screen a little nicer
5 Years Ago
[D11] TerrainHeightMap.HeightTexture no longer used when client procgen is disabled, saves 16MB on a 2k map, 64MB on a 4k map, and saves a little bit of loading time.
5 Years Ago
[D11] Fix for slider buttons with a min value greater than 0 setting the wrong default value
5 Years Ago
Subtracting 31255
5 Years Ago
[D11] [UI] updated the leaderboard screen to use wrapscroll so it animates and can use the d-pad
5 Years Ago
[D11][TUTORIAL] Some Local server shutdown cleanup
5 Years Ago
[D11] Buttons can now be properly toggled as locked or unlocked at runtime, and also reset any highlighted behaviour when disabled
5 Years Ago
[D11] PlayFab stats : calories.consumed, structures.destroyed
5 Years Ago
[D11] Server performance telemetry now logged to file, in parallel with the deprecated web request. Web request needs removing once Rustworks catches up.
5 Years Ago
[D11] [UI] Sped up credits screen auto-scroll. Added linker code for linking object references in components after parsing.
5 Years Ago
[D11] Potential fix for unmanaged memory leak with server telemetry request.
5 Years Ago
Oilrig lights, base placement
5 Years Ago
tweaked fluorescent light pole model a bit
5 Years Ago
[D11] [UI] fixed the message of the day button in the server admin screen being mislabelled
5 Years Ago
Vending area.
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Improved ragdoll update vis perf; updated all ragdoll prefabs Removed unused articulated occludee from player model prefab
5 Years Ago
Generator area & fx.
5 Years Ago
[D11] unload some more prefabs after map load, seems ok
5 Years Ago
flame turret/shotgun trap now use triggers (perf improvement)
5 Years Ago
Small oilrig progress update / LODs and collider setup / split the main structure into multiple submeshes
5 Years Ago
More
5 Years Ago
More FX. Scene backup.
5 Years Ago
buoyancy server NRE fixes
5 Years Ago
[D11] Define fix, removed "Clean Rust" references from MyServers and updated MyServers Title text
5 Years Ago
merge from main
5 Years Ago
[D11] OSK for setting the "Message of the Day" for a server
5 Years Ago
[D11] [UI] Starting support for metadata components to handle data for data components.
5 Years Ago
Disable mesh streaming on sever
5 Years Ago
detonator viewmodel/worldmodel setup (with placeholder anims)
5 Years Ago
[D11] Sorted 0% scaling issue with Credits Screen prefab
5 Years Ago
[D11] [Tutorial] Fences for animal Pens
5 Years Ago
[D11][Tutorial]Tutorial Map updates
5 Years Ago
[D11] [UI] More UI Markup components supported. Updated compiler window to further streamline testing. Added linker class for reference mapping.
5 Years Ago
[D11] [UI] updated autosave spinner
5 Years Ago
Backup
5 Years Ago
[D11] [UI] missing translation define
5 Years Ago
[D11][UI] Server Wipe timer implementation, create new server page options locked that are not implemented server side.
5 Years Ago
[D11] Fixes for ServerAdmin on the InGame carousel
5 Years Ago
[D11] enable per-prefab ability to unload after map loading (or potentially at other points). This is just done for the monuments currently, but the "unloadStrategy" can be set in the prefab properties in manifest.asset. This saves memory at the expense of more reloading if you exit the map and rejoin another one.
5 Years Ago
[D11] [UI] added the password popups for servers (disabled for now though until passwords are added) removed clean rust from find / join game UI added some localisation strings