reporust_rebootcancel

124,057 Commits over 4,171 Days - 1.24cph!

5 Years Ago
events scroll basics
5 Years Ago
Reserialized prefabs in Assets/bundled/Prefabs/fx (all 1092 of them)
5 Years Ago
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5 Years Ago
Explicitly running PreparePrefabs on all prefabs (only changed 8 files though)
5 Years Ago
Merge from prefab_build_optimizations (this doesn't do anything on its own, it's just an editor tool)
5 Years Ago
merge from main
5 Years Ago
Random offset when sampling topology points
5 Years Ago
merge from /growable_rain
5 Years Ago
Added support for maxreceivetime to Steam Networking
5 Years Ago
Merge from lower_face_wearable
5 Years Ago
merge from /InteractionFix
5 Years Ago
Forgot to codegen
5 Years Ago
Merge from dof_target
5 Years Ago
Renamed binds to debugcamera_dollyforward and debugcamera_dollyback Added current parented entity and dof target to the demo playback UI
5 Years Ago
Killed more OP caves
5 Years Ago
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5 Years Ago
Added debug.debugcamera_targetforward and debug.debugcamera_targetback to zoom the camera in/out (used to be hardcoded to mouse wheel)
5 Years Ago
Fixed mine_tnl_collapse.FBX having bad normals, causing it to be shaded differently than the other mine pieces.
5 Years Ago
debug.ent_find_radius will use the debug camera position if that camera is enabled
5 Years Ago
Initial headlights implementation on WorkCart
5 Years Ago
Add phone booths to supermarket and gas station
5 Years Ago
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5 Years Ago
Merge from skin_editor_improvements
5 Years Ago
Splat backup
5 Years Ago
Bandana mask is now lower face Clatter helmet, plate helmet, burlap headwrap, riot mask, rat mask, dragon mask now cover lower face
5 Years Ago
Splatting NE, WIP
5 Years Ago
Don't show train health info when the player is mounted
5 Years Ago
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5 Years Ago
Bandit town foliage tweaks
5 Years Ago
cherrypicking 56206 - 56203 skin icons
5 Years Ago
skin icons
5 Years Ago
cherrypicking 56203 - Helk pre skin approval
5 Years Ago
Arid and Arctic foliage material tweaks / improved snow pine and douglas fir textures
5 Years Ago
pre skin approval
5 Years Ago
Fixed collared shirt skin clipping on male when looking up, especially with a weapon equipped
5 Years Ago
Junkyard v2 progress - laid out trail paths and perimeter fences/barbwire
5 Years Ago
New road no pavement pieces for 22.5 and 45 degree bends
5 Years Ago
Boarded up chainlink fence prefabs (variation of originals)
5 Years Ago
Unused files
5 Years Ago
Junkyard mounds uvs improvements
5 Years Ago
Trail paths set files
5 Years Ago
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5 Years Ago
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5 Years Ago
Uses selections instead of source/target gameobjects Removed reset pose and remove animators
5 Years Ago
pre northeast splat checkpoint
5 Years Ago
GetBestRoamPosition improvements. Base roam state improvements.
5 Years Ago
Timers can now be randomized with min/max values.
5 Years Ago
merge from main
5 Years Ago
5 Years Ago
Allow for detecting the correct (closest) track spline when a single collider contains multiple train track splines