reporust_rebootcancel

97,448 Commits over 3,653 Days - 1.11cph!

6 Years Ago
Don't unparent sleepers from cargo ship
6 Years Ago
Reverted change for client of remote players from earlier today (and put it behind a convar instead).
6 Years Ago
[D11] Unique playerID fix + update to Jenkins build to set master/development
6 Years Ago
Renamed "Physics Prop" layer to "Physics Projectile" since that seems to be what it actually is (for now) Added "Vehicle Large" layer and set up collision matrix / layer masks
6 Years Ago
[D11] Output debug build on xboxone as development package
6 Years Ago
Moved everything on the occluder layer to the invisible layer (occluder layer is no longer in use or functional)
6 Years Ago
An attempt at fixing remote players not animating movement on Cargo Ship (same solution as for NPCs).
6 Years Ago
[D11] Merge 28935 + Sleeping bag message
6 Years Ago
[D11][#8] Generic loot containers are openable again
6 Years Ago
[D11] add some time to the uniqueId for the time being xboxone only, will cause users not to persist but might help
6 Years Ago
[D11] Take out zip FTM
6 Years Ago
[D11] Try building assets for StandaloneLinux64 and output message in client failure to teams
6 Years Ago
[D11] Added stats output for comparing console texture METAs
6 Years Ago
[D11] Compile fix
6 Years Ago
Tweaked set network rotation on player client.
6 Years Ago
merge into main protocol++
6 Years Ago
merge from main
6 Years Ago
compile fixes rhib spawning and detatching loot spawning egression
6 Years Ago
use new lighting on cargo ship
6 Years Ago
merge from cargo_ship_lighting
6 Years Ago
Fixed icon rendering on entities with isDynamic set
6 Years Ago
skin approval files
6 Years Ago
skin approval cs
6 Years Ago
Merge from parent.
6 Years Ago
Fixed the wall light fixture perf wastage.
6 Years Ago
Cherry picked 28917 to main
6 Years Ago
Fixed Assets/Scripts/Rendering/Impostors.meta
6 Years Ago
6 Years Ago
[D11] [UI] Updated Radial Pie Menu textures, fixed bug with new Radial menu when selecting disabled actions. Added colour changes to new highlight outline in radial menu.
6 Years Ago
6 Years Ago
[D11] Merge 28906 and Merge 28909
6 Years Ago
[D11] reduce pool sizes a bit temporarily to help with low memory. Simplify texture conversion script.
6 Years Ago
[D11][UI] Respawn screen controllable selecting and deleting sleeping bags is enabled
6 Years Ago
[D11] Hopefully stop the build sticking building linux server
6 Years Ago
[D11] Fix for sprint toggling off as soon as the left stick is anywhere other than perfectly straight up
6 Years Ago
[d11] bring all the xbox texture sizes in line with ps4
6 Years Ago
Made a few lights have longer LOD ranges for off-board visibility. Bridge/cabin volumetrics.
6 Years Ago
[D11] Increased sensitivity on Right Analogue Left/Right
6 Years Ago
[D11] Merge 28901 and Merge 28904
6 Years Ago
[D11] Fix for LootContainer trying to call steamworks when steam is disabled
6 Years Ago
[D11] Enable Linux64 server builds again
6 Years Ago
[D11] Merge 28898
6 Years Ago
[D11][#2] FaceUpAction will clear itself when inventory changes
6 Years Ago
Another pass on making NPCs animate movement on the Cargo Ship without fucking up players.
6 Years Ago
Compile fix
6 Years Ago
[D11][UI] Fix Crafting screen stretching issue
6 Years Ago
[D11] Missing a bracket on xbone.
6 Years Ago
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6 Years Ago
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6 Years Ago