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126,636 Commits over 4,109 Days - 1.28cph!

5 Years Ago
Scene & files backup.
5 Years Ago
added tap to water desalinator
5 Years Ago
skin approval
5 Years Ago
[D11] Fix PS4 SCEA *Check warning for enter button assignment
5 Years Ago
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5 Years Ago
[D11] Fix PlayerSettings.PS4.PatchChangeinfoPath, only needs the path to the file
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Reverting the directional shadow maps to medium to test the performance implications on XboxOne and PS4 base.
5 Years Ago
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5 Years Ago
[D11][#3988] Fix: Filling water purifier with a water jug (2000ml or less) kicks you out of the game
5 Years Ago
Merge
5 Years Ago
Merge from main
5 Years Ago
Picking out changes
5 Years Ago
Fixed issue with winding order when welding vertices
5 Years Ago
[D11] - Fix to bug 2335 - Supermarket overlapping pavement texture
5 Years Ago
[D11] Possible fix to Bug 149 - Ore Node Textures disappear when a layer is broken
5 Years Ago
[D11] Fix param_patch.sfx, contained main game data, not beta data
5 Years Ago
[D11] Fixes muzzle flash bug 4015
5 Years Ago
[D11] Fixes muzzle flash bug 4015
5 Years Ago
[D11] Switch the PS4 package category to patch or application
5 Years Ago
[D11][#3672] Fixed searchlight cookie
5 Years Ago
[D11][UI][#3989] Updated controls for layout B
5 Years Ago
[D11][UI][#3983] Altered find/join game screen scroll and position to avoid scroll going missing. [#3999] fixed send feedback options sending to the wrong page
5 Years Ago
[D11][UI][#3959] Added scroll bar to options screen
5 Years Ago
Merge from PoseTools2
5 Years Ago
Deleted testing assets
5 Years Ago
PlayerPose saves as local instead of world Create>PlayerPose added to rust folder
5 Years Ago
Merge from old PoseTools branch
5 Years Ago
Enable saving on water purifier output storage (required now that the storage has IO connections)
5 Years Ago
Added Particle scrubber editor tool under Tools/Animation to scrub particle systems at edit time and runtime
5 Years Ago
Reapply fix to allow viewing map while in demo (was stomped in merge) Fixed map fade in/out getting stuck while a demo is paused (wrong timescale) Don't run map interface input while playing demo Updated compass to work while playing a demo
5 Years Ago
Merge from main
5 Years Ago
Unsaved
5 Years Ago
Cleanup
5 Years Ago
Farm house & armory prefab scenes
5 Years Ago
Scene backups
5 Years Ago
WantsPush work. Rewrote the pushing code.
5 Years Ago
WantsPush work. Always apply rotational torque to push, rather than pull.
5 Years Ago
Update preloaded content
5 Years Ago
Attempting to modify BaseMountable to allow a mountable entity that doesn't move the player, probably a bad idea but saving it here anyway
5 Years Ago
Working on WantsPush.
5 Years Ago
[D11] Fix patch param files, use beta details not the main game
5 Years Ago
Fix for "Lift occupant gets confused if a previous occupant is still in range when a new occupant is snapped."
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Fix compile.
5 Years Ago
Port the vehicles branch version of NearMountPoint to Main. Fixes flickering mount option on listen server.
5 Years Ago
Merge from hdrp/merge-fix-4
5 Years Ago
Adjusted layer settings on the static and deployed vehicle lifts
5 Years Ago
Updated console system